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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e: Death of the Bildungsroman
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<blockquote data-quote="Storm-Bringer" data-source="post: 4220364" data-attributes="member: 57832"><p>I don't get it. A mistake has consequences? It's <em>possible</em> for single hit to drop a PC?</p><p></p><p></p><p>The rules don't do anything by themselves.</p><p></p><p></p><p>No, I am suggesting that a DM who doesn't nudge things a bit when the players are expecting a low mortality rate and the ability to reach mid to high levels is a bad DM. Likewise, a DM who is fudging every roll when the players are expecting to survive or not based on their planning and use of the rules is a bad DM.</p><p></p><p></p><p>You don't have to ignore them in low level play.</p><p></p><p></p><p>You state that as though it were a first cause. If this were a valid premise, there would be no instances of the converse. Everyone would complain about having characters killed off constantly. That tells me it isn't a problem with the rules. Only the application of the rules.</p><p></p><p></p><p>No, they will die just as often, because the DM will feel at greater liberty to throw harder monsters at them. As shown in DDXP, the reports seemed to indicate characters going down with about the same frequency, so what has it fixed?</p></blockquote><p></p>
[QUOTE="Storm-Bringer, post: 4220364, member: 57832"] I don't get it. A mistake has consequences? It's [i]possible[/i] for single hit to drop a PC? The rules don't do anything by themselves. No, I am suggesting that a DM who doesn't nudge things a bit when the players are expecting a low mortality rate and the ability to reach mid to high levels is a bad DM. Likewise, a DM who is fudging every roll when the players are expecting to survive or not based on their planning and use of the rules is a bad DM. You don't have to ignore them in low level play. You state that as though it were a first cause. If this were a valid premise, there would be no instances of the converse. Everyone would complain about having characters killed off constantly. That tells me it isn't a problem with the rules. Only the application of the rules. No, they will die just as often, because the DM will feel at greater liberty to throw harder monsters at them. As shown in DDXP, the reports seemed to indicate characters going down with about the same frequency, so what has it fixed? [/QUOTE]
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4e: Death of the Bildungsroman
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