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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E Disease and Sickness Collection
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<blockquote data-quote="Holy Bovine" data-source="post: 4931518" data-attributes="member: 203"><p>Here's a bunch of diseases I 4e'ified taken from a 3E Dungeon magazine as well as a 3E DCC adventure. I added ability damage to my games but you can always ignore it and substitute ability check penalties or skill check penalties or whatever.</p><p></p><p></p><p>Brainboil Level 3 Disease</p><p>Attack +5 vs. Will</p><p>Endurance: Improve DC 24 Maintain 20 Worsen 19</p><p>The target is cured</p><p>Initial Effect: 1d4 Wisdom damage And target takes a -2 on all Wis, Int & Cha skill checks. </p><p>2nd Stage: Target is dazed at the start of every combat (save ends)</p><p>3rd Stage: Target attacks nearest creature until slain</p><p>4th Stage: Coma</p><p></p><p>Dripskin Level 5 Disease</p><p>Attack: +6 vs. Fortitude</p><p>Endurance: Improve DC 25 Maintain DC 21 Worsen 20</p><p>The target is cured</p><p>Initial Effect: 1d3 Con damage and the target loses one healing surge</p><p>2nd Stage: Target gains vulnerability 5 vs. all damage</p><p>3rd Stage: Target is weakened until cured</p><p>4th Stage: Death</p><p></p><p>Greenblight Level 11 Disease</p><p>Attack: +9 vs. Fortitude</p><p>Endurance: Improve DC 27 Maintain DC 23 Worsen DC 22</p><p>The target is cured </p><p>Initial Effect: 1d6 Str damage and the target gains an aura (1) if anyone starts their turn in the aura they suffer a -2 to attacks rolls (save ends)</p><p>2nd Stage: Anyone within the aura is also attacked by the disease</p><p>3rd Stage: Target is dazed at the start of each combat (save ends)</p><p>4th Stage: Target falls into a coma and begins to sprout plant life dying about a week later.</p><p></p><p>Black Fog Level 4 Disease</p><p>+6 vs Fort</p><p>Endurance 25/20/19</p><p>Target is cured</p><p>Initial Effect: 1d4 Wis, target loses one healing surge.</p><p>2nd Stage: Target must make a DC 10 Wisdom check in order to act in each round otherwise treat the target as stunned.</p><p>3rd Stage: Target is blind and stunned (save ends).</p><p>4th Stage: Target is catatonic.</p><p></p><p>Blood Mist Level 5 Disease</p><p>+7 vs. Fort</p><p>Endurance: 26/21/20</p><p>Target is cured</p><p>Initial Effect: 1d4 Con damage, target takes a -4 to all Dex & Cha skill checks.</p><p>2nd Stage: Target loses two healing surges</p><p>3rd Stage: target takes a -2 to all attack rolls</p><p>4th Stage: Target is weakened.</p><p></p><p>Boiling Skin Level 2 Disease</p><p>+4 vs. Fort</p><p>Endurance: 23/18/17</p><p>Target is cured</p><p>Initial Effect: 1d3 Con & 1 Cha damage, -6 to all Cha skill checks.</p><p>2nd Stage: Target loses 1 healing surge and takes 5 necrotic damage (this damage cannot be healed until the disease is cured)</p><p>3rd Stage: Target loses 2 healing surges and takes 10 necrotic damage (this damage cannot be healed until the disease is cured)</p><p>4th Stage: Target loses 3 healing surges and cannot spend surges to heal without magical aid.</p><p></p><p>Brain Itch Level 2 Disease</p><p>+4 vs. Will</p><p>Endurance: 22/20/19</p><p>Target is cured</p><p>Initial Effect: 1 Int damage, target takes a -4 to initiative rolls and Int based skill checks.</p><p>2nd Stage: Target starts each combat dazed (save ends)</p><p>3rd Stage: Target is dazed permanently (no save)</p><p></p><p>Corpse Rot level 4 Disease</p><p>+6 vs. fort</p><p>Endurance: 25/21/20</p><p>Target is cured</p><p>Initial effect: 1d2 Str, 1d4 Cha damage and target loses 2 healing surges.</p><p>2nd Stage: Target gains only ½ hp from healing surges.</p><p>3rd Stage: When target is bloodied he gains 15 ongoing necrotic damage (save ends).</p><p>4th Stage: Death</p><p></p><p>Dread Twitch Level 3 Disease</p><p>+5 vs. Fort</p><p>Endurance: 24/19/18</p><p>Target is cured</p><p>Initial effect: 1d6 Dex damage and the target loses 1 healing surge</p><p>2nd Stage: Target’s speed is reduced by 2</p><p>3rd Stage: Target is permanently slowed (this replaces the speed reduction above)</p><p></p><p>Milk Eyes Level 5 Disease</p><p>+7 vs. Fort</p><p>Endurance: 26/22/21</p><p>Target is cured</p><p>Initial Effect: 1d4 Wis, 1d4 Con damage, target loses one healing surge</p><p>2nd Effect: Target starts each day with 0 action points</p><p>3rd Effect: Target cannot gain action points and is blinded</p><p></p><p>Stiffening Level 6 Disease</p><p>+8 vs. Fort</p><p>Endurance: 27/23/22</p><p>Target is cured</p><p>Initial Effect: 1 Dex damage target’s speed is reduced by 1</p><p>2nd Stage: Target’s speed is reduced by 1 (cumulative with above)</p><p>3rd Stage: Target starts each combat immobilized (save ends)</p><p>4th Stage: Target is paralyzed.</p><p></p><p>White Fever Level 6 Disease</p><p>+8 vs. Fort</p><p>Endurance: 27/22/21</p><p>Target is cured</p><p>Initial effect: 1d4 Int damage and target loses one healing surge.</p><p>2nd Stage: Target suffers a -2 to all attack rolls</p><p>3rd Stage: Target starts each combat dazed (save ends)</p><p>4th Stage: Target’s Int drops to 1 and he is catatonic.</p><p></p><p>Withering Level 4 Disease</p><p>+6 vs. fort</p><p>Endurance: 25/21/20</p><p>Target is cured</p><p>Initial effect: 1d4 Str and target loses 1 healing surge.</p><p>2nd Stage: Target begins each combat weakened (save ends)</p><p>3rd Stage: Target takes a -4 penalty to all damage rolls with melee weapons.</p><p>4th Stage: Death.</p></blockquote><p></p>
[QUOTE="Holy Bovine, post: 4931518, member: 203"] Here's a bunch of diseases I 4e'ified taken from a 3E Dungeon magazine as well as a 3E DCC adventure. I added ability damage to my games but you can always ignore it and substitute ability check penalties or skill check penalties or whatever. Brainboil Level 3 Disease Attack +5 vs. Will Endurance: Improve DC 24 Maintain 20 Worsen 19 The target is cured Initial Effect: 1d4 Wisdom damage And target takes a -2 on all Wis, Int & Cha skill checks. 2nd Stage: Target is dazed at the start of every combat (save ends) 3rd Stage: Target attacks nearest creature until slain 4th Stage: Coma Dripskin Level 5 Disease Attack: +6 vs. Fortitude Endurance: Improve DC 25 Maintain DC 21 Worsen 20 The target is cured Initial Effect: 1d3 Con damage and the target loses one healing surge 2nd Stage: Target gains vulnerability 5 vs. all damage 3rd Stage: Target is weakened until cured 4th Stage: Death Greenblight Level 11 Disease Attack: +9 vs. Fortitude Endurance: Improve DC 27 Maintain DC 23 Worsen DC 22 The target is cured Initial Effect: 1d6 Str damage and the target gains an aura (1) if anyone starts their turn in the aura they suffer a -2 to attacks rolls (save ends) 2nd Stage: Anyone within the aura is also attacked by the disease 3rd Stage: Target is dazed at the start of each combat (save ends) 4th Stage: Target falls into a coma and begins to sprout plant life dying about a week later. Black Fog Level 4 Disease +6 vs Fort Endurance 25/20/19 Target is cured Initial Effect: 1d4 Wis, target loses one healing surge. 2nd Stage: Target must make a DC 10 Wisdom check in order to act in each round otherwise treat the target as stunned. 3rd Stage: Target is blind and stunned (save ends). 4th Stage: Target is catatonic. Blood Mist Level 5 Disease +7 vs. Fort Endurance: 26/21/20 Target is cured Initial Effect: 1d4 Con damage, target takes a -4 to all Dex & Cha skill checks. 2nd Stage: Target loses two healing surges 3rd Stage: target takes a -2 to all attack rolls 4th Stage: Target is weakened. Boiling Skin Level 2 Disease +4 vs. Fort Endurance: 23/18/17 Target is cured Initial Effect: 1d3 Con & 1 Cha damage, -6 to all Cha skill checks. 2nd Stage: Target loses 1 healing surge and takes 5 necrotic damage (this damage cannot be healed until the disease is cured) 3rd Stage: Target loses 2 healing surges and takes 10 necrotic damage (this damage cannot be healed until the disease is cured) 4th Stage: Target loses 3 healing surges and cannot spend surges to heal without magical aid. Brain Itch Level 2 Disease +4 vs. Will Endurance: 22/20/19 Target is cured Initial Effect: 1 Int damage, target takes a -4 to initiative rolls and Int based skill checks. 2nd Stage: Target starts each combat dazed (save ends) 3rd Stage: Target is dazed permanently (no save) Corpse Rot level 4 Disease +6 vs. fort Endurance: 25/21/20 Target is cured Initial effect: 1d2 Str, 1d4 Cha damage and target loses 2 healing surges. 2nd Stage: Target gains only ½ hp from healing surges. 3rd Stage: When target is bloodied he gains 15 ongoing necrotic damage (save ends). 4th Stage: Death Dread Twitch Level 3 Disease +5 vs. Fort Endurance: 24/19/18 Target is cured Initial effect: 1d6 Dex damage and the target loses 1 healing surge 2nd Stage: Target’s speed is reduced by 2 3rd Stage: Target is permanently slowed (this replaces the speed reduction above) Milk Eyes Level 5 Disease +7 vs. Fort Endurance: 26/22/21 Target is cured Initial Effect: 1d4 Wis, 1d4 Con damage, target loses one healing surge 2nd Effect: Target starts each day with 0 action points 3rd Effect: Target cannot gain action points and is blinded Stiffening Level 6 Disease +8 vs. Fort Endurance: 27/23/22 Target is cured Initial Effect: 1 Dex damage target’s speed is reduced by 1 2nd Stage: Target’s speed is reduced by 1 (cumulative with above) 3rd Stage: Target starts each combat immobilized (save ends) 4th Stage: Target is paralyzed. White Fever Level 6 Disease +8 vs. Fort Endurance: 27/22/21 Target is cured Initial effect: 1d4 Int damage and target loses one healing surge. 2nd Stage: Target suffers a -2 to all attack rolls 3rd Stage: Target starts each combat dazed (save ends) 4th Stage: Target’s Int drops to 1 and he is catatonic. Withering Level 4 Disease +6 vs. fort Endurance: 25/21/20 Target is cured Initial effect: 1d4 Str and target loses 1 healing surge. 2nd Stage: Target begins each combat weakened (save ends) 3rd Stage: Target takes a -4 penalty to all damage rolls with melee weapons. 4th Stage: Death. [/QUOTE]
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