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4E Disease and Sickness Collection
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<blockquote data-quote="doubleabattery" data-source="post: 5807917" data-attributes="member: 6688955"><p>Stereotypical zombie epidemic level 21 disease</p><p> </p><p>Those with this disease slowly become mindless</p><p>Undead beings with an unsatisfiable hunger for</p><p>The brain matter of the living, and another for</p><p>Spreading its illness to as many as possible.</p><p> </p><p>Attack; +24 vs. Fortitude</p><p>Improve; DC 39+</p><p>Maintain; DC N/A</p><p>Worsen; DC 38-</p><p> </p><p>Curing stage; target is cured</p><p>Stage 0; Target cannot be improved past this stage through normal methods, while the target is at this segment of the disease the target only needs to make a DC check for this disease at the end of every 2nd extended rest, at any other stage the target makes checks normally.</p><p>Initial effect; target’s alignment becomes unaligned. And will not attack any undead or any unit with this disease, any creature adjacent to this target that takes damage receives this disease; a saving throw may prevent it.</p><p>Stage 2; Targets’ speed gets -1. When the target receives damage form a creature, that creature must make a saving throw, on a fail, they receive this disease.</p><p>Stage 3; target is permanently dazed, receives a Will modifier of -3, and an intelligence modifier of -4.</p><p>Final stage; target falls under DM’s control and attacks strongest creature that does not already have this disease, target is labeled as undead, it’s intelligence becomes 0, and any unit that takes damage from the target receives this disease, the defender is not able to perform a saving throw to prevent this.</p><p>Special, when this disease worsens; it worsens 2 stages.</p></blockquote><p></p>
[QUOTE="doubleabattery, post: 5807917, member: 6688955"] Stereotypical zombie epidemic level 21 disease Those with this disease slowly become mindless Undead beings with an unsatisfiable hunger for The brain matter of the living, and another for Spreading its illness to as many as possible. Attack; +24 vs. Fortitude Improve; DC 39+ Maintain; DC N/A Worsen; DC 38- Curing stage; target is cured Stage 0; Target cannot be improved past this stage through normal methods, while the target is at this segment of the disease the target only needs to make a DC check for this disease at the end of every 2nd extended rest, at any other stage the target makes checks normally. Initial effect; target’s alignment becomes unaligned. And will not attack any undead or any unit with this disease, any creature adjacent to this target that takes damage receives this disease; a saving throw may prevent it. Stage 2; Targets’ speed gets -1. When the target receives damage form a creature, that creature must make a saving throw, on a fail, they receive this disease. Stage 3; target is permanently dazed, receives a Will modifier of -3, and an intelligence modifier of -4. Final stage; target falls under DM’s control and attacks strongest creature that does not already have this disease, target is labeled as undead, it’s intelligence becomes 0, and any unit that takes damage from the target receives this disease, the defender is not able to perform a saving throw to prevent this. Special, when this disease worsens; it worsens 2 stages. [/QUOTE]
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