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<blockquote data-quote="Kzach" data-source="post: 5607390" data-attributes="member: 56189"><p>Err... then I'm confused as to what purpose the improvised actions/terrain powers table serves? I thought this table was a catch-all for monsters, traps, etc. if it's outdated, shouldn't it be updated to the MM3 math? In which case, what purpose would the Damage entry serve in Monsters table?</p><p></p><p></p><p>Well, I had thought it was a catch-all damage matrix, which would mean it's not just improvised actions/terrain powers and so should be labelled to reflect it's purpose. Then again, if it doesn't serve that purpose, it doesn't need to be relabelled.</p><p></p><p></p><p>Yeah, and magic item math, masterwork items, treasure parcel math, etc.</p><p></p><p>I see using a sheet like this to improvise the running of a game so I'm considering everything from the point of view of what I need at a glance to do that.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5607390, member: 56189"] Err... then I'm confused as to what purpose the improvised actions/terrain powers table serves? I thought this table was a catch-all for monsters, traps, etc. if it's outdated, shouldn't it be updated to the MM3 math? In which case, what purpose would the Damage entry serve in Monsters table? Well, I had thought it was a catch-all damage matrix, which would mean it's not just improvised actions/terrain powers and so should be labelled to reflect it's purpose. Then again, if it doesn't serve that purpose, it doesn't need to be relabelled. Yeah, and magic item math, masterwork items, treasure parcel math, etc. I see using a sheet like this to improvise the running of a game so I'm considering everything from the point of view of what I need at a glance to do that. [/QUOTE]
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