Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E: DM-proofing the game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="apoptosis" data-source="post: 4017196" data-attributes="member: 3226"><p>I am not sure it will be easier but it seems from early information that it will have a social challenge resolution system that is more robust (which is a good thing) compared to earlier versions.</p><p></p><p>But it is not a game I would choose if social challenges and encounters were the bulk of play, that would be using a screwdriver in place of a hammer to pound a nail. It works, just not the best choice.</p><p></p><p>Social challenges are such a volatile subject. When people talk about rules for roleplaying what they really mean is rules for social situations; though there are rules that can really enhance roleplaying as well..but that is another topic.</p><p></p><p>The strange behavior I notice though is that people want social combat so that they can say sway an NPC, but get very upset if they think that the NPC could use social combat to sway them. I think that you CANNOT have social challenge resolution unless the PCs can also be negatively impacted by it just like the NPCs can.</p><p></p><p>If you are not going to have it work both ways then social challenge resolution is pretty pointless, it would be like have physical combat but the monsters cant do anything to you.</p><p></p><p>Bascially having social resolution systems do require players to think differently about how they play their characters. Given the more wide-open results that can happen with social resolution, in general I believe stake setting works better than task resolution for social combat but i am pretty sure that 4E will hang on to task resolution for social encounters, which is a shame. </p><p></p><p>Edit.. you could have a stake setting system and a granularized system (say BDtP from TSOY or Duel of Wits from BW) which works very well.</p></blockquote><p></p>
[QUOTE="apoptosis, post: 4017196, member: 3226"] I am not sure it will be easier but it seems from early information that it will have a social challenge resolution system that is more robust (which is a good thing) compared to earlier versions. But it is not a game I would choose if social challenges and encounters were the bulk of play, that would be using a screwdriver in place of a hammer to pound a nail. It works, just not the best choice. Social challenges are such a volatile subject. When people talk about rules for roleplaying what they really mean is rules for social situations; though there are rules that can really enhance roleplaying as well..but that is another topic. The strange behavior I notice though is that people want social combat so that they can say sway an NPC, but get very upset if they think that the NPC could use social combat to sway them. I think that you CANNOT have social challenge resolution unless the PCs can also be negatively impacted by it just like the NPCs can. If you are not going to have it work both ways then social challenge resolution is pretty pointless, it would be like have physical combat but the monsters cant do anything to you. Bascially having social resolution systems do require players to think differently about how they play their characters. Given the more wide-open results that can happen with social resolution, in general I believe stake setting works better than task resolution for social combat but i am pretty sure that 4E will hang on to task resolution for social encounters, which is a shame. Edit.. you could have a stake setting system and a granularized system (say BDtP from TSOY or Duel of Wits from BW) which works very well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E: DM-proofing the game
Top