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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E: DM-proofing the game
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<blockquote data-quote="FourthBear" data-source="post: 4017451" data-attributes="member: 55846"><p>Without the system in front of us, it is difficult to argue this any further. I believe the system is indeed an attempt to facilitate group play by organizing social encounters in a combat like way to engage the entire group. I find the claim that DMs can somehow be *called out* and forced to use the encounter system in 4e hard to credit. As I was saying before, what makes any of this more restrictive than the 3.5e social skill rules? Under 3.5e, can a player demand to make a Diplomacy check at any time to determine social outcomes? If that is the way that you interpret the 3.5e rules, then 4e will be limited in the same way. I don't see why I would be more so, though. Of course, I've never heard of a group treating the social skills that way, able to somehow override DM's decisions.</p></blockquote><p></p>
[QUOTE="FourthBear, post: 4017451, member: 55846"] Without the system in front of us, it is difficult to argue this any further. I believe the system is indeed an attempt to facilitate group play by organizing social encounters in a combat like way to engage the entire group. I find the claim that DMs can somehow be *called out* and forced to use the encounter system in 4e hard to credit. As I was saying before, what makes any of this more restrictive than the 3.5e social skill rules? Under 3.5e, can a player demand to make a Diplomacy check at any time to determine social outcomes? If that is the way that you interpret the 3.5e rules, then 4e will be limited in the same way. I don't see why I would be more so, though. Of course, I've never heard of a group treating the social skills that way, able to somehow override DM's decisions. [/QUOTE]
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4E: DM-proofing the game
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