Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
4E DMG: No guns?!?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="cangrejoide" data-source="post: 4447322" data-attributes="member: 62237"><p>well it was the main reason to have those rules in the first place, for any DMs that wanted to run crossover adventures, Murlynd anyone?</p><p></p><p></p><p></p><p> </p><p></p><p>The 'make stuff up' has been there since the first inception of D&D. ANd I don;t think that not having gun rules in the DMG will prevent new and old DM coming up with their own rules for it. "The inclusion of little incongruous elements" may probably confuse and teach the GM to make bad judgement call in the inclusion of new house rules.</p><p></p><p></p><p></p><p></p><p>And IMHO 4E is a complete introductory game. </p><p></p><p></p><p></p><p><em>Gonzo: Bizarre; unconventional.</em></p><p></p><p>Sounds to me Gonzo is a perfect description of this type of game/setting.</p><p></p><p></p><p></p><p>Well that certain playstyle is standard D&D, everything else are variants or conceptual different settings ( Eberron, Iron Kingdoms, etc.). But core D&D is a standard adventure group dealing with monsters with steel & magic. Any variation from this is just a variation, that should be dealt with supplements or house ruling.</p><p></p><p></p><p></p><p>I call it as I see it.</p><p></p><p></p><p></p><p>I only added an off comment that 'my failing eyesight is glad for the bigger font.', why do I have to address you whole comment? </p><p></p><p>But apparently I have to, don't I?</p><p></p><p>Well:</p><p></p><p>I don't care if they have more or less pages, as long as they deliver a good complete book. Which they did.</p></blockquote><p></p>
[QUOTE="cangrejoide, post: 4447322, member: 62237"] well it was the main reason to have those rules in the first place, for any DMs that wanted to run crossover adventures, Murlynd anyone? The 'make stuff up' has been there since the first inception of D&D. ANd I don;t think that not having gun rules in the DMG will prevent new and old DM coming up with their own rules for it. "The inclusion of little incongruous elements" may probably confuse and teach the GM to make bad judgement call in the inclusion of new house rules. And IMHO 4E is a complete introductory game. [i]Gonzo: Bizarre; unconventional.[/i] Sounds to me Gonzo is a perfect description of this type of game/setting. Well that certain playstyle is standard D&D, everything else are variants or conceptual different settings ( Eberron, Iron Kingdoms, etc.). But core D&D is a standard adventure group dealing with monsters with steel & magic. Any variation from this is just a variation, that should be dealt with supplements or house ruling. I call it as I see it. I only added an off comment that 'my failing eyesight is glad for the bigger font.', why do I have to address you whole comment? But apparently I have to, don't I? Well: I don't care if they have more or less pages, as long as they deliver a good complete book. Which they did. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
4E DMG: No guns?!?
Top