Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
4E DMG: No guns?!?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Reynard" data-source="post: 4448327" data-attributes="member: 467"><p>I don't know what to tell you. i wasn't even thinking about 4E when it happened. I was, as I said, perusing the 3.0 DMG, mostly trying to decide whether I wanted to work with 3E or 2E to try and get a game off the ground, and ran across the section on asian weapons, guns and lasers. I literally stopped reading and ran to get my 4E DMG and check and see if there were guns in there -- not because I was looking to take a shot at 4E, but because as much as I don't like the way the game is built from the players' rules perspective, I do like the 4E DMG (both as a guide to running a certain kind of D&D and from a technical, utility perspective) and I wanted to know if that little tidbit that has always been there was in fact there in the 4E DMG.</p><p></p><p>Like a lot of folks here, I have been gaming for decades, the majority of it with one version of D&D or another. Modelling guns/lasers/cyborg dinos in the rules isn't the issue; me personally needing to be told it's okay to have guns/lasers/cyborg dinos in my game isn't the issue. I am a verteran gamer. I can do those things and not feel bad about it.</p><p></p><p>The issue -- and I'll try and use a little less hyperbole now that it's not 2 AM -- is simply that 4E feels more limited, more tightly focussed, more gamey and less simmy in its core set than any other edition. For me, obviously, this is a bad thing. And just as obviously, for some it is a good thing (likely because they prefer the style of play and scope of meta-genre 4e aims for and hits dead on).</p><p></p><p>I don't hate 4E, i just don't like its focus. If a 3rd party publisher or WotC provides some well written, well designed book that shifts or broadens the game away from the core's tight focus on cinematic action/tactical skirmishing, I'll likely run the game. When there's a collection of classes and/or powers that differentiates characters and roles more, that supports my preferred play style, I'll be happy to become a fan of the game. It just seems like something of a waste to try and shoehorn 4E characters, as they are designed in the core, into the kind of game I prefer to run. That's not an attack on 4E, it's just a fact of where my preferences and those of the designers don't mesh particularly well.</p><p></p><p>And ultimately the only reason it troubles me is that it's easier to find people to play the current edition of D&D than it is to find people to play an older edition. Not objective, I know, but whatcha gonna do?</p></blockquote><p></p>
[QUOTE="Reynard, post: 4448327, member: 467"] I don't know what to tell you. i wasn't even thinking about 4E when it happened. I was, as I said, perusing the 3.0 DMG, mostly trying to decide whether I wanted to work with 3E or 2E to try and get a game off the ground, and ran across the section on asian weapons, guns and lasers. I literally stopped reading and ran to get my 4E DMG and check and see if there were guns in there -- not because I was looking to take a shot at 4E, but because as much as I don't like the way the game is built from the players' rules perspective, I do like the 4E DMG (both as a guide to running a certain kind of D&D and from a technical, utility perspective) and I wanted to know if that little tidbit that has always been there was in fact there in the 4E DMG. Like a lot of folks here, I have been gaming for decades, the majority of it with one version of D&D or another. Modelling guns/lasers/cyborg dinos in the rules isn't the issue; me personally needing to be told it's okay to have guns/lasers/cyborg dinos in my game isn't the issue. I am a verteran gamer. I can do those things and not feel bad about it. The issue -- and I'll try and use a little less hyperbole now that it's not 2 AM -- is simply that 4E feels more limited, more tightly focussed, more gamey and less simmy in its core set than any other edition. For me, obviously, this is a bad thing. And just as obviously, for some it is a good thing (likely because they prefer the style of play and scope of meta-genre 4e aims for and hits dead on). I don't hate 4E, i just don't like its focus. If a 3rd party publisher or WotC provides some well written, well designed book that shifts or broadens the game away from the core's tight focus on cinematic action/tactical skirmishing, I'll likely run the game. When there's a collection of classes and/or powers that differentiates characters and roles more, that supports my preferred play style, I'll be happy to become a fan of the game. It just seems like something of a waste to try and shoehorn 4E characters, as they are designed in the core, into the kind of game I prefer to run. That's not an attack on 4E, it's just a fact of where my preferences and those of the designers don't mesh particularly well. And ultimately the only reason it troubles me is that it's easier to find people to play the current edition of D&D than it is to find people to play an older edition. Not objective, I know, but whatcha gonna do? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
4E DMG: No guns?!?
Top