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4e DMs: How many monsters do you use that inflict conditions?
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<blockquote data-quote="Derulbaskul" data-source="post: 5202141" data-attributes="member: 1581"><p><strong>1) What proportion of monsters inflict statuses? (ie 4 out of 7)</strong></p><p></p><p>Most of my non-minions inflict status effects. I even have some minions that can daze with combat advantage (they're part of a press gang).</p><p></p><p>The most common effects by role:</p><p></p><p>Brutes: prone and pushes are common; ongoing damage in some cases.</p><p></p><p>Controllers: I think every controller I have will inflict a status effect. That's the nature of the beast, I suppose.</p><p></p><p>Soldiers: marking is very common for my soldiers.</p><p></p><p><strong>2) How often are they able to do those debilitating attacks? (ie 2/enc each)</strong></p><p></p><p>Most of my elites and solos have at-wills that inflict status effects.</p><p></p><p>Lurkers typically require combat advantage to inflict a status effect.</p><p></p><p><strong>3) How severe are those conditions? (nuisances like marked or showstoppers like stun/petrify)</strong></p><p></p><p>I avoid <em>stun</em> but use <em>slow</em> and <em>daze</em> fairly regularly. <em>Petrified</em> hasn't come up yet, but having to fail three saves (or four with some of my custom creatures) means that I am quite happy to use it even in the low heroic tier.</p><p></p><p><em>Stun</em> just sucks the fun out of the game.</p><p></p><p><strong>4) Finally, what tier of play are you at? </strong></p><p></p><p>We're still in the heroic tier.</p></blockquote><p></p>
[QUOTE="Derulbaskul, post: 5202141, member: 1581"] [B]1) What proportion of monsters inflict statuses? (ie 4 out of 7)[/B] Most of my non-minions inflict status effects. I even have some minions that can daze with combat advantage (they're part of a press gang). The most common effects by role: Brutes: prone and pushes are common; ongoing damage in some cases. Controllers: I think every controller I have will inflict a status effect. That's the nature of the beast, I suppose. Soldiers: marking is very common for my soldiers. [B]2) How often are they able to do those debilitating attacks? (ie 2/enc each)[/B] Most of my elites and solos have at-wills that inflict status effects. Lurkers typically require combat advantage to inflict a status effect. [B]3) How severe are those conditions? (nuisances like marked or showstoppers like stun/petrify)[/B] I avoid [I]stun[/I] but use [I]slow[/I] and [I]daze[/I] fairly regularly. [I]Petrified[/I] hasn't come up yet, but having to fail three saves (or four with some of my custom creatures) means that I am quite happy to use it even in the low heroic tier. [I]Stun[/I] just sucks the fun out of the game. [B]4) Finally, what tier of play are you at? [/B] We're still in the heroic tier. [/QUOTE]
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4e DMs: How many monsters do you use that inflict conditions?
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