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4e Dungeon Design - New Article
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<blockquote data-quote="fuindordm" data-source="post: 3733243" data-attributes="member: 5435"><p>I'm guessing that minions are more like cohorts for monsters.</p><p></p><p>Since they're emphasizing the 'leader' role for PCs (taking a page from DDM, hm?), perhaps in this encounter the goblins got a bardic music-like bonus when the bugbear showed up. Just because they're his minions.</p><p></p><p>That would be pretty cool. I had a lot of fun with goblinoids in the Eberron setting with similar encounters--their only spellcasting tradition is the bard, and they have a lot of them. Nothing like giving a bunch of mooks a +1 or +2 bonus to hit and damage to use up the party's resources a little bit faster!</p></blockquote><p></p>
[QUOTE="fuindordm, post: 3733243, member: 5435"] I'm guessing that minions are more like cohorts for monsters. Since they're emphasizing the 'leader' role for PCs (taking a page from DDM, hm?), perhaps in this encounter the goblins got a bardic music-like bonus when the bugbear showed up. Just because they're his minions. That would be pretty cool. I had a lot of fun with goblinoids in the Eberron setting with similar encounters--their only spellcasting tradition is the bard, and they have a lot of them. Nothing like giving a bunch of mooks a +1 or +2 bonus to hit and damage to use up the party's resources a little bit faster! [/QUOTE]
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