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4e e3?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4519005" data-attributes="member: 710"><p>Exchange height for breadth is basically what made E6 "work" (at last for those that used it - I never had the chance to do so <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p><p></p><p>A possible idea: Instead of gaining levels, characters can learn additional feats and powers. But instead of getting more power uses, characters just get more choices.</p><p></p><p>Currently, this wouldn't be too big, but once more "splats" hit us, we will have a multitude of powers and feats to check out. </p><p></p><p>If you really wanted, you could allow gaining higher level powers and more powers per day. I am not sure if a 29 level daily might be too powerful, though.</p><p></p><p>Maybe one could use the tiers. Using a Paragon Tier power requires you to spend two "slots", using an Epic tier power costs three "slots". Or you do something even more different - allow people to "charge up" their slots with basic/at-will attacks or simply "non-actions": Spend a standard action to be able to use one daily power, or spend two standard actions to use one epic power.</p><p></p><p>This reminds me of a thought of "where D&D 4 could have gone" - power learning could not have been linked so strictly to levels. Instead, everyone gets a "power repertoire", similar to a 3.x spellbook. You can learn new powers (similar to rituals in 4E) from other sources - training with a martial arts master or by attending a wizard academy - and just the level of powers is limited by your level, and how many you use per encounter or day is restricted by level.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4519005, member: 710"] Exchange height for breadth is basically what made E6 "work" (at last for those that used it - I never had the chance to do so ;) ). A possible idea: Instead of gaining levels, characters can learn additional feats and powers. But instead of getting more power uses, characters just get more choices. Currently, this wouldn't be too big, but once more "splats" hit us, we will have a multitude of powers and feats to check out. If you really wanted, you could allow gaining higher level powers and more powers per day. I am not sure if a 29 level daily might be too powerful, though. Maybe one could use the tiers. Using a Paragon Tier power requires you to spend two "slots", using an Epic tier power costs three "slots". Or you do something even more different - allow people to "charge up" their slots with basic/at-will attacks or simply "non-actions": Spend a standard action to be able to use one daily power, or spend two standard actions to use one epic power. This reminds me of a thought of "where D&D 4 could have gone" - power learning could not have been linked so strictly to levels. Instead, everyone gets a "power repertoire", similar to a 3.x spellbook. You can learn new powers (similar to rituals in 4E) from other sources - training with a martial arts master or by attending a wizard academy - and just the level of powers is limited by your level, and how many you use per encounter or day is restricted by level. [/QUOTE]
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