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4E - E6 System - Has anyone run it?
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<blockquote data-quote="vagabundo" data-source="post: 5164300" data-attributes="member: 55864"><p>The combat time is a problem best resolved on the DM's side of the table. Rather than restrict player levels it might be best to tailor the encounter more to the party. Finding their encounter sweet spot is relatively easy and you can work from that. You could up monster damage and decrease monster HP. But tweaking pre-published encounter or being very careful what monsters you pop down in front if them is vital to a nice 30-40 minute contact time. Characters can do some awesome damage in the paragon tier.</p><p></p><p>A reasonably complicated combat take around 40 minutes to 1 hour for my group and that has stayed constant - they are slow messers and have a lot of OT talk when they should be deciding their characters next action. </p><p></p><p>I've had easy combat encounters take around 20 mins. And a mega Duergar Fortress one take 1.5 hours - it involved multiple encounters merging into one with wave after wave of Duergars being sent to their Dark Dwarfy Graves.</p></blockquote><p></p>
[QUOTE="vagabundo, post: 5164300, member: 55864"] The combat time is a problem best resolved on the DM's side of the table. Rather than restrict player levels it might be best to tailor the encounter more to the party. Finding their encounter sweet spot is relatively easy and you can work from that. You could up monster damage and decrease monster HP. But tweaking pre-published encounter or being very careful what monsters you pop down in front if them is vital to a nice 30-40 minute contact time. Characters can do some awesome damage in the paragon tier. A reasonably complicated combat take around 40 minutes to 1 hour for my group and that has stayed constant - they are slow messers and have a lot of OT talk when they should be deciding their characters next action. I've had easy combat encounters take around 20 mins. And a mega Duergar Fortress one take 1.5 hours - it involved multiple encounters merging into one with wave after wave of Duergars being sent to their Dark Dwarfy Graves. [/QUOTE]
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