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4e Encounter Design... Why does it or doesn't it work for you?
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<blockquote data-quote="Storminator" data-source="post: 6053565" data-attributes="member: 305"><p>IME, after the short rest, fights rarely looked like they even happened. Like you said, everyone's hp is up to full and they have a lot of powers to fight with.</p><p></p><p>I always judge my fight by where people are during the last round of the combat. A really challenging fight continues a round or two after all the monsters are dead. One that stands out was 3 PCs down, 1 stable, 2 still making death saves, and the cleric is dazed (save ends) with no healing powers left. Who does he save? </p><p></p><p>PS</p></blockquote><p></p>
[QUOTE="Storminator, post: 6053565, member: 305"] IME, after the short rest, fights rarely looked like they even happened. Like you said, everyone's hp is up to full and they have a lot of powers to fight with. I always judge my fight by where people are during the last round of the combat. A really challenging fight continues a round or two after all the monsters are dead. One that stands out was 3 PCs down, 1 stable, 2 still making death saves, and the cleric is dazed (save ends) with no healing powers left. Who does he save? PS [/QUOTE]
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4e Encounter Design... Why does it or doesn't it work for you?
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