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4e Encounter Design... Why does it or doesn't it work for you?
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<blockquote data-quote="NewJeffCT" data-source="post: 6054421" data-attributes="member: 10784"><p>I wasn't necessarily looking for quick and deadly. I was looking for more options than tossing my at-will power at the PCs round after round after round 2 or 3 of the combat and hoping to get my recharge power recharged every third round or so. Maybe I should have added an extra daily and/or encounter per tier to Solos and made the recharges easier, and then maybe added an extra encounter and made the recharges easier for elites?</p><p></p><p>However, I also didn't need 100+ options like my lich archmage that I had mentioned above in 3.5E (50-60 spells, plus feats, lich abilities, prestige class abilities, magic item bonuses, skill bonuses, synergies, etc)</p><p></p><p>Some sort of happy medium, I guess.</p><p></p><p>The lich-archmage battle took a long time at the table in 3.5E, but that lich had Gated in a Balor to soften the party up, cast Time Stop & then two Force Cages to trap & delay some of the party, then used some Quickened Dispel Magics to dispel PC buffs (level 6 instead of 7 due to some reason, if I recall, maybe being an archmage?) or counter PC spells, threw a Horrid Wilting in there, and I'm sure a Finger of Death as well. Not to mention having buffed itself up to the max while the PCs were being softened up by the Balor (some from scrolls, though). The lich's contingency then went off when the PCs damaged it badly - it retreated and healed up for 2 rounds, and then it went back into battle and threw a Wave of Exhaustion at the PCs, and probably a few more level 5/6 damage spells, before I was finally out of Quickened or Maximized spells and was basically down to deciding between casting Confusion and hoping a couple of them miss their saves, or seeing if I could line up at least 2-3 of them for a Lightning Bolt. Oh, I also tossed a Maze spell at the party's Goliath barbarian, and she failed her save, of course. But, then with her 10 INT, she managed to roll a natural 20 to get out of the maze in the first round. </p><p></p><p>But, I knew at the end of the day, I had tossed everything I could at them. Every slot from level 5-9 was used. Of course, I spent many hours putting that lich together, looking up just the right spells and buffs in the Compendium (there is one Buff that made one immune to all metals, including magical ones... basically making all swords useless against it until the spell was dispelled. Though, the party's elf paladin did have a special glass sword that worked just fine...and the lich Mazed the goliath because she carried a huge stone club)</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 6054421, member: 10784"] I wasn't necessarily looking for quick and deadly. I was looking for more options than tossing my at-will power at the PCs round after round after round 2 or 3 of the combat and hoping to get my recharge power recharged every third round or so. Maybe I should have added an extra daily and/or encounter per tier to Solos and made the recharges easier, and then maybe added an extra encounter and made the recharges easier for elites? However, I also didn't need 100+ options like my lich archmage that I had mentioned above in 3.5E (50-60 spells, plus feats, lich abilities, prestige class abilities, magic item bonuses, skill bonuses, synergies, etc) Some sort of happy medium, I guess. The lich-archmage battle took a long time at the table in 3.5E, but that lich had Gated in a Balor to soften the party up, cast Time Stop & then two Force Cages to trap & delay some of the party, then used some Quickened Dispel Magics to dispel PC buffs (level 6 instead of 7 due to some reason, if I recall, maybe being an archmage?) or counter PC spells, threw a Horrid Wilting in there, and I'm sure a Finger of Death as well. Not to mention having buffed itself up to the max while the PCs were being softened up by the Balor (some from scrolls, though). The lich's contingency then went off when the PCs damaged it badly - it retreated and healed up for 2 rounds, and then it went back into battle and threw a Wave of Exhaustion at the PCs, and probably a few more level 5/6 damage spells, before I was finally out of Quickened or Maximized spells and was basically down to deciding between casting Confusion and hoping a couple of them miss their saves, or seeing if I could line up at least 2-3 of them for a Lightning Bolt. Oh, I also tossed a Maze spell at the party's Goliath barbarian, and she failed her save, of course. But, then with her 10 INT, she managed to roll a natural 20 to get out of the maze in the first round. But, I knew at the end of the day, I had tossed everything I could at them. Every slot from level 5-9 was used. Of course, I spent many hours putting that lich together, looking up just the right spells and buffs in the Compendium (there is one Buff that made one immune to all metals, including magical ones... basically making all swords useless against it until the spell was dispelled. Though, the party's elf paladin did have a special glass sword that worked just fine...and the lich Mazed the goliath because she carried a huge stone club) [/QUOTE]
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