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4e Essentials as a new edition and 4e's longevity
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<blockquote data-quote="Tigris" data-source="post: 9291242" data-attributes="member: 7043270"><p>Well interrupts can be fun, but in the end it makes the combat take longer AND it is mostly just "more complicated multi attack". Its for sure more interesting than just the pure multiattack powers, but I feel when you read guides etc. most people played or were assumed to play the Ranger as a "multiattacker" and then I really dont see a reason why to not use the elegant Essential version of it. Especially since it had more flavour AND more non combat power.</p><p></p><p></p><p>Why do you feel the monk in 4E is just the "least bad" and not good? I really like the 4E monk (I just ignore the psionic part XD). </p><p></p><p>- He is not MAD</p><p></p><p>- Different martial art styles are represented by different secondary stat (which for me makes a lot of sense!) and also can really change how he plays (more controller, full striker or even kinda defender)</p><p></p><p>- Its high mobility is in 4E really useful especially paired with his "area damage" from the flurry of blows.</p><p></p><p>- The Full techniques make him feel different from other "Martials" as it really feels that movement and attacks are part of the same martial art technique. </p><p></p><p>- You can even go elemental like Avatar if you want to!</p></blockquote><p></p>
[QUOTE="Tigris, post: 9291242, member: 7043270"] Well interrupts can be fun, but in the end it makes the combat take longer AND it is mostly just "more complicated multi attack". Its for sure more interesting than just the pure multiattack powers, but I feel when you read guides etc. most people played or were assumed to play the Ranger as a "multiattacker" and then I really dont see a reason why to not use the elegant Essential version of it. Especially since it had more flavour AND more non combat power. Why do you feel the monk in 4E is just the "least bad" and not good? I really like the 4E monk (I just ignore the psionic part XD). - He is not MAD - Different martial art styles are represented by different secondary stat (which for me makes a lot of sense!) and also can really change how he plays (more controller, full striker or even kinda defender) - Its high mobility is in 4E really useful especially paired with his "area damage" from the flurry of blows. - The Full techniques make him feel different from other "Martials" as it really feels that movement and attacks are part of the same martial art technique. - You can even go elemental like Avatar if you want to! [/QUOTE]
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