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4e Essentials as a new edition and 4e's longevity
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<blockquote data-quote="Tigris" data-source="post: 9291276" data-attributes="member: 7043270"><p>Ah that makes sense yes, the other Monk implementations are really just weak. </p><p></p><p></p><p>What exactly did you mean with the Thief as least bad? Thief as different to rogue? </p><p></p><p></p><p>I personally think the Executioner Assassin is a really nice implementation of what a lot of rogue-archetypes try to be. (Yes I like Essentials quite a bit more than most as one can see.) As kind of the opposite of the Thief.</p><p></p><p></p><p>The Thief for me had the problem of locking the movement action for its "special feature" and not the minor which limit it a bit more, and it still feels more like an assassin than a thief. (Still a lot better than the Knight).</p><p></p><p></p><p></p><p>I think having also V shaped classes in theory could be interesting, and after more abilities were released they also started working, they just released with not enough support. </p><p></p><p>Also 1 big problem, which D&D still has, is that different attributes often dont feel too different, especially Strength (and con) just dont give enough "non combat power". If that would be more the case, the V shape classes would also be more interesting. (Sure the skill powers helped a bit to make skills feel more different, but the main problem of str and con not used enough is still there.)</p></blockquote><p></p>
[QUOTE="Tigris, post: 9291276, member: 7043270"] Ah that makes sense yes, the other Monk implementations are really just weak. What exactly did you mean with the Thief as least bad? Thief as different to rogue? I personally think the Executioner Assassin is a really nice implementation of what a lot of rogue-archetypes try to be. (Yes I like Essentials quite a bit more than most as one can see.) As kind of the opposite of the Thief. The Thief for me had the problem of locking the movement action for its "special feature" and not the minor which limit it a bit more, and it still feels more like an assassin than a thief. (Still a lot better than the Knight). I think having also V shaped classes in theory could be interesting, and after more abilities were released they also started working, they just released with not enough support. Also 1 big problem, which D&D still has, is that different attributes often dont feel too different, especially Strength (and con) just dont give enough "non combat power". If that would be more the case, the V shape classes would also be more interesting. (Sure the skill powers helped a bit to make skills feel more different, but the main problem of str and con not used enough is still there.) [/QUOTE]
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