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<blockquote data-quote="dirklancer" data-source="post: 5406913" data-attributes="member: 61013"><p>Some more thoughts I had while at dinner with the in-laws:</p><p>-I was thinking the attribute class could determine things like hit points, number of skills, and saving throw bonuses, while the career would add special basic abilities, skill list, etc.</p><p>-Careers could be the place to get utility powers, encounters, and daily powers. Class would be the place to get various other bonus abilities.</p><p></p><p>As for what DeadSmurf was talking about with using a format like Gamma World, maybe make one choice be your Attribute class and another be your Career. Each would have its list of powers that you gain access to, although I would add a few more choices at each category. I think you could easily expand that format to level 20 by adding more options and tweaking a few things (like bonus damage to powers going back to half level), but I think the basic weapons presented in there would not be a good option. It works fine for Gamma World, but I think people would want auto-fire options, shotguns to do a certain thing, etc. Plus I would like some feats. But I could see a similar format working.</p><p></p><p>Sorry for all the ideas getting thrown out into the ether here, but I appreciate all the feedback. That's why I posted this here.</p><p></p><p>And the real reason I am doing this is for a sci-fi thing I am running, and the system I am using is ok, but I think it needs a lot of tweaking.</p></blockquote><p></p>
[QUOTE="dirklancer, post: 5406913, member: 61013"] Some more thoughts I had while at dinner with the in-laws: -I was thinking the attribute class could determine things like hit points, number of skills, and saving throw bonuses, while the career would add special basic abilities, skill list, etc. -Careers could be the place to get utility powers, encounters, and daily powers. Class would be the place to get various other bonus abilities. As for what DeadSmurf was talking about with using a format like Gamma World, maybe make one choice be your Attribute class and another be your Career. Each would have its list of powers that you gain access to, although I would add a few more choices at each category. I think you could easily expand that format to level 20 by adding more options and tweaking a few things (like bonus damage to powers going back to half level), but I think the basic weapons presented in there would not be a good option. It works fine for Gamma World, but I think people would want auto-fire options, shotguns to do a certain thing, etc. Plus I would like some feats. But I could see a similar format working. Sorry for all the ideas getting thrown out into the ether here, but I appreciate all the feedback. That's why I posted this here. And the real reason I am doing this is for a sci-fi thing I am running, and the system I am using is ok, but I think it needs a lot of tweaking. [/QUOTE]
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