Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
[4e] Exertion points rather than at-will/ecounter/daily managment?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LostSoul" data-source="post: 5138868" data-attributes="member: 386"><p>4E can handle the in-game situation having an impact on resolution. I think it's actually well suited for that sort of play - there are lots of tools to aid you.</p><p></p><p>The problem is that it's easy to forget about it when you have all these interacting mechanics that <em>don't</em> rely on the in-game situation. When you stop thinking about the in-game situation - and once again, that's easy to do, because the mechanics don't care about it - immersion suffers.</p><p></p><p>That's why people say it feels like a boardgame. The fact that you're fighting an ooze matters as much as the paint job on your hotel on Boardwalk when it comes to resolving actions. (A better analogy might be that the hotel is actually a casino - "Yeah, so what, it's still 400 bucks rent." The fact that it's a casino has nothing to do with how the game will play out and can easily be ignored or forgotten.)</p><p></p><p>If it does matter, though...</p><p></p><p>"I jump up on the table to get away from the ooze."</p><p>"Haw haw, it stretches itself into a long column and slaps you. Your skin burns and you take 7 points of acid damage."</p><p>"It's stretched into a long column? I cut it at the base with my sword, hoping to make it sploosh down into a pool."</p><p>"Nice, if you hit, it'll be prone."</p><p>"Oh, you know what, I'll use Tide of Iron - as it falls I'll slap it with my shield."</p><p>"Okay, it'll be prone in whatever square you push it into, if you hit."</p><p></p><p>Nothing hard about that! If you can do that - if you have to do that - then you're going to be constantly engaged with the in-game situation and all the little details. When you're thinking about all the little details of the game world, guess what happens - immersion.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 5138868, member: 386"] 4E can handle the in-game situation having an impact on resolution. I think it's actually well suited for that sort of play - there are lots of tools to aid you. The problem is that it's easy to forget about it when you have all these interacting mechanics that [i]don't[/i] rely on the in-game situation. When you stop thinking about the in-game situation - and once again, that's easy to do, because the mechanics don't care about it - immersion suffers. That's why people say it feels like a boardgame. The fact that you're fighting an ooze matters as much as the paint job on your hotel on Boardwalk when it comes to resolving actions. (A better analogy might be that the hotel is actually a casino - "Yeah, so what, it's still 400 bucks rent." The fact that it's a casino has nothing to do with how the game will play out and can easily be ignored or forgotten.) If it does matter, though... "I jump up on the table to get away from the ooze." "Haw haw, it stretches itself into a long column and slaps you. Your skin burns and you take 7 points of acid damage." "It's stretched into a long column? I cut it at the base with my sword, hoping to make it sploosh down into a pool." "Nice, if you hit, it'll be prone." "Oh, you know what, I'll use Tide of Iron - as it falls I'll slap it with my shield." "Okay, it'll be prone in whatever square you push it into, if you hit." Nothing hard about that! If you can do that - if you have to do that - then you're going to be constantly engaged with the in-game situation and all the little details. When you're thinking about all the little details of the game world, guess what happens - immersion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
[4e] Exertion points rather than at-will/ecounter/daily managment?
Top