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4e "getting back to D&D's roots" how?
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<blockquote data-quote="Hussar" data-source="post: 4511886" data-attributes="member: 22779"><p>Umm, what?</p><p></p><p>I got Dungeon 139 right in front of me right now. I'm using it in my campaign. So, we'll take that one. Feel free to compare more if you like.</p><p></p><p>3 Adventures, There is No Honor (1-3), Requiem of the Shadow Serpent (9th) and Maure Castle The Greater Halls (17th). We'll say multiple enemies is anything more than 5. Let's count shall we?</p><p></p><p>TINH: 23 encounters, 3 with more than 5 opponents</p><p>Requiem of the Shadow Serpent: 10 encounters, 1 with more than 5 opponents</p><p>Maure Castle: 9 Encounters (not counting trap rooms) 2 with more than 5 opponents.</p><p></p><p>I've done this with other Dungeon adventures as well. Saying that multiple critter encounters was not the norm in 3e is not a "myth". It's a pretty clear observation. I suggest that you start combing Dungeon magazines, or look at the adventures on the WOTC boards to see why people think that you don't see a lot of multi-monster encounters in 3e.</p><p></p><p>Mouseferatu - I respect what you're saying. Honestly, I don't think we disagree that much, just coming from opposite ends. My point is that you always, always have to put game play as the highest priority. Whenever play takes a second place to anything, the game suffers. And, in my view, it's typically rules where flavour first is the priority that the game suffers the most. So long as game play is the primary concern, then everything is peachy.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4511886, member: 22779"] Umm, what? I got Dungeon 139 right in front of me right now. I'm using it in my campaign. So, we'll take that one. Feel free to compare more if you like. 3 Adventures, There is No Honor (1-3), Requiem of the Shadow Serpent (9th) and Maure Castle The Greater Halls (17th). We'll say multiple enemies is anything more than 5. Let's count shall we? TINH: 23 encounters, 3 with more than 5 opponents Requiem of the Shadow Serpent: 10 encounters, 1 with more than 5 opponents Maure Castle: 9 Encounters (not counting trap rooms) 2 with more than 5 opponents. I've done this with other Dungeon adventures as well. Saying that multiple critter encounters was not the norm in 3e is not a "myth". It's a pretty clear observation. I suggest that you start combing Dungeon magazines, or look at the adventures on the WOTC boards to see why people think that you don't see a lot of multi-monster encounters in 3e. Mouseferatu - I respect what you're saying. Honestly, I don't think we disagree that much, just coming from opposite ends. My point is that you always, always have to put game play as the highest priority. Whenever play takes a second place to anything, the game suffers. And, in my view, it's typically rules where flavour first is the priority that the game suffers the most. So long as game play is the primary concern, then everything is peachy. [/QUOTE]
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4e "getting back to D&D's roots" how?
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