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[4e] GM wanted: Paragon tier adventure?
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<blockquote data-quote="eblue562" data-source="post: 5007216" data-attributes="member: 84791"><p>I'll do my best to answer these questions fully and without falsehood. Either that or give you two types of answers. I'll leave it to you to figure out which is true <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Yes. {Miserable lot, I already told 'em I'd try! *swigs beer*}</p><p></p><p></p><p></p><p>Yes, of course! {More beer}</p><p></p><p></p><p></p><p>I'd love to give it a shot! {Kill 'em all an' strip 'em naked on the first adventure, I say!}</p><p></p><p></p><p></p><p>Style and setting wise, I'm into high fantasy. It usually involves magick, but to varying degrees and power. In my DM'ing experience, I don't disallow any magic that is found in any of the core books, and others. I even allow players (beginng at higher levels, hint hint) to be able to craft their own spells and abilities, mostly through RP. As far as expectations go, I will post those in a seperate thread once I get the general idea up and running. {Peeing beer now}</p><p></p><p></p><p></p><p>I have access to the Character Builder along with a full DDI subscription. I also have access (hard copy) to all the core books and supplemental books. I like D&D quite the bit <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> {*falls down drunk*}</p><p></p><p></p><p></p><p>That's an interesting scenario, and one not unlike I have encountered before. As far as character sheets go, I'm pretty much a RAW (Rules As Written) kinda guy. I would pour over your character sheet and make sure such things are actually possible, or if you've just overlooked something (which is usually the case). If you haven't and really can teleport at-will and one-shot, I would be able to work your abilities into special adventures. </p><p></p><p>In my aforementioned problem, I gave my PC a choice (that was rolled into the adventure); he could not use some of his powers for the current part of the adventure and allow the party access to special items, or he could use them and the loot would be inaccessible for his party. Usually, the choice was clear (and giving most people have some sort of RP moral compass). As I said, it's not a perfect solution, but it sort of plays out, and most people are pretty ok with what they do. {Huh? What? Adventure? *Beer*}</p><p></p><p> </p><p></p><p>Hi <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="eblue562, post: 5007216, member: 84791"] I'll do my best to answer these questions fully and without falsehood. Either that or give you two types of answers. I'll leave it to you to figure out which is true :D Yes. {Miserable lot, I already told 'em I'd try! *swigs beer*} Yes, of course! {More beer} I'd love to give it a shot! {Kill 'em all an' strip 'em naked on the first adventure, I say!} Style and setting wise, I'm into high fantasy. It usually involves magick, but to varying degrees and power. In my DM'ing experience, I don't disallow any magic that is found in any of the core books, and others. I even allow players (beginng at higher levels, hint hint) to be able to craft their own spells and abilities, mostly through RP. As far as expectations go, I will post those in a seperate thread once I get the general idea up and running. {Peeing beer now} I have access to the Character Builder along with a full DDI subscription. I also have access (hard copy) to all the core books and supplemental books. I like D&D quite the bit :D {*falls down drunk*} That's an interesting scenario, and one not unlike I have encountered before. As far as character sheets go, I'm pretty much a RAW (Rules As Written) kinda guy. I would pour over your character sheet and make sure such things are actually possible, or if you've just overlooked something (which is usually the case). If you haven't and really can teleport at-will and one-shot, I would be able to work your abilities into special adventures. In my aforementioned problem, I gave my PC a choice (that was rolled into the adventure); he could not use some of his powers for the current part of the adventure and allow the party access to special items, or he could use them and the loot would be inaccessible for his party. Usually, the choice was clear (and giving most people have some sort of RP moral compass). As I said, it's not a perfect solution, but it sort of plays out, and most people are pretty ok with what they do. {Huh? What? Adventure? *Beer*} Hi :) [/QUOTE]
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[4e] GM wanted: Paragon tier adventure?
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