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4E GSL - non core references
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<blockquote data-quote="FormerlyDickensC" data-source="post: 4486507" data-attributes="member: 53954"><p>If there is something you really want to use from a canonical wotc source, just take the idea and express it in different language...I know, I know....either your saying "duh!" or "what the heck does that mean?"</p><p></p><p>if its a magical item, you can create your own item with basically the same stats/effects using your own words. if its a character archetype even easier. if its...anything, just re-express it <em><strong>functionally the same but aesthetically different</strong></em>. </p><p></p><p>how different is different enough....just don't use the same words. it will all be governed by copyright law, and words are all that it protects (in this case). </p><p></p><p>I would say that I'm not a lawyer, but it has no bearing anyway. everything you do you do at your own peril...I think that is a part of being an adult...but maybe I'm just a cynical jerk. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>...no being banned for calling out mods has made me cynical. </p><p></p><p>but seriously, you're free to steal ideas. no one can own an idea...only can own the expression of an idea. ...at least in US law.</p><p></p><p>EDIT - on further thought, I realized that it might be better to be able to rely on the reader's preexisting understanding of a particular thing (item/class/character/power/whatever), but the beauty this way is that you can open the material to ppl who don't have the splat that you intended to refer to. plus you can add your own flare to it. I mean, whats better than that...take an already good idea, use it for basically free, and maybe even tailor slightly to your own needs. ...<em>stealing ideas</em>...its what makes America great!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="FormerlyDickensC, post: 4486507, member: 53954"] If there is something you really want to use from a canonical wotc source, just take the idea and express it in different language...I know, I know....either your saying "duh!" or "what the heck does that mean?" if its a magical item, you can create your own item with basically the same stats/effects using your own words. if its a character archetype even easier. if its...anything, just re-express it [I][B]functionally the same but aesthetically different[/B][/I]. how different is different enough....just don't use the same words. it will all be governed by copyright law, and words are all that it protects (in this case). I would say that I'm not a lawyer, but it has no bearing anyway. everything you do you do at your own peril...I think that is a part of being an adult...but maybe I'm just a cynical jerk. :) ...no being banned for calling out mods has made me cynical. but seriously, you're free to steal ideas. no one can own an idea...only can own the expression of an idea. ...at least in US law. EDIT - on further thought, I realized that it might be better to be able to rely on the reader's preexisting understanding of a particular thing (item/class/character/power/whatever), but the beauty this way is that you can open the material to ppl who don't have the splat that you intended to refer to. plus you can add your own flare to it. I mean, whats better than that...take an already good idea, use it for basically free, and maybe even tailor slightly to your own needs. ...[I]stealing ideas[/I]...its what makes America great!! :) [/QUOTE]
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