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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E had better have fewer skills & feats
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<blockquote data-quote="Narfellus" data-source="post: 2094674" data-attributes="member: 11040"><p>I don't have any problem with the 3.5 skill sets. I really like them actually. They are meticulously detailed in the books with good examples of use, and statting a character, IMO, doesn't take long. Even adding synergy and stuff like is, i think, sort of fun. I DM too but i NEVER take the time to fully stat NPC's. If and when they need a relevant skill i know what their max ranks are and use that as a baseboard.  </p><p></p><p>Feats are an entirely different monster. Yes, i do like feats. I think there are probably too many feats, and not all feats are created equal. In general, players probably don't get enough feats, but maybe that's just a side effect from having so many hundreds to choose from. I like the option of burning action points to simulate feats you meet the prereq for, or using the UA rule where you burn a point to augment an existing feat. This lets players sample some of the vast plethora that is featdom without having to strap on a feat permanently that might get little use.</p></blockquote><p></p>
[QUOTE="Narfellus, post: 2094674, member: 11040"] I don't have any problem with the 3.5 skill sets. I really like them actually. They are meticulously detailed in the books with good examples of use, and statting a character, IMO, doesn't take long. Even adding synergy and stuff like is, i think, sort of fun. I DM too but i NEVER take the time to fully stat NPC's. If and when they need a relevant skill i know what their max ranks are and use that as a baseboard. Feats are an entirely different monster. Yes, i do like feats. I think there are probably too many feats, and not all feats are created equal. In general, players probably don't get enough feats, but maybe that's just a side effect from having so many hundreds to choose from. I like the option of burning action points to simulate feats you meet the prereq for, or using the UA rule where you burn a point to augment an existing feat. This lets players sample some of the vast plethora that is featdom without having to strap on a feat permanently that might get little use. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E had better have fewer skills & feats
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