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D&D Older Editions
4E Halflings unrecognizable from Tolkien hobbits
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<blockquote data-quote="DJCupboard" data-source="post: 3966655" data-attributes="member: 21995"><p>First off, I'm such a Tolkien fanboy, I can't believe I'm going to say this: I like the new fluff, way better than the hobbit rips we got in past editions.</p><p></p><p>Hobbits work in Tolkien because for him they represent the idealized everyman; quiet folk who just want a normal life of hard work and close friends in their non-industrialized setting. They were the straight man we were to identify with as an introduction to his otherwise fantastic world.</p><p></p><p>In D&D the humans are already our grounding point, so hobbits wouldn't be enough of a unique human abstraction.</p><p></p><p>The gypsyish riverfolk vibe, on the other hand, is very cool and holds its own niche. They remain behind the scenes (like Tolkien's hobbits) compared to the rest of the races, but it's more subtle than the "leave me alone, I'm not even fully aware you're there" vibe of the Tolkien Hobbits. It's a persuasive culture that has endured longer than any of the other races' empires, because it has strived to stay behind the scenes. A folksy merchant empire, an extension of the gypsy caravans of eastern europe (and to some extent, of Irish culture, as well.)</p><p></p><p>I have no problem with the curls (or dreads, or whatever), but the art in R&C doesn't look like anything other than more humans when they aren't standing next to anything.</p><p></p><p>The art below fits nicely with the gypsy connection and gives off a halfling sense of scale (though I can't tell what this artist is doing differently to make it happen).</p></blockquote><p></p>
[QUOTE="DJCupboard, post: 3966655, member: 21995"] First off, I'm such a Tolkien fanboy, I can't believe I'm going to say this: I like the new fluff, way better than the hobbit rips we got in past editions. Hobbits work in Tolkien because for him they represent the idealized everyman; quiet folk who just want a normal life of hard work and close friends in their non-industrialized setting. They were the straight man we were to identify with as an introduction to his otherwise fantastic world. In D&D the humans are already our grounding point, so hobbits wouldn't be enough of a unique human abstraction. The gypsyish riverfolk vibe, on the other hand, is very cool and holds its own niche. They remain behind the scenes (like Tolkien's hobbits) compared to the rest of the races, but it's more subtle than the "leave me alone, I'm not even fully aware you're there" vibe of the Tolkien Hobbits. It's a persuasive culture that has endured longer than any of the other races' empires, because it has strived to stay behind the scenes. A folksy merchant empire, an extension of the gypsy caravans of eastern europe (and to some extent, of Irish culture, as well.) I have no problem with the curls (or dreads, or whatever), but the art in R&C doesn't look like anything other than more humans when they aren't standing next to anything. The art below fits nicely with the gypsy connection and gives off a halfling sense of scale (though I can't tell what this artist is doing differently to make it happen). [/QUOTE]
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