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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Heal info in new Confessions article
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<blockquote data-quote="Donovan Morningfire" data-source="post: 3997969" data-attributes="member: 39532"><p>Agreed. One of the stupider things in 3.x was that fact that outside of clerical magic, nobody could do first aid beyond stabilizing a person. That was one thing that pre-SE Star Wars and d20 Modern got right that 3.5e should have incorporated.</p><p></p><p>And if Heal as a skill is now more viable, then that means much less demand on having the divine caster being a walking band-aid dispenser (beyond the other changes 4e is making), perhaps even making it so that a leader/healer type class isn't required like the way clerics tend to be in prior editions.</p></blockquote><p></p>
[QUOTE="Donovan Morningfire, post: 3997969, member: 39532"] Agreed. One of the stupider things in 3.x was that fact that outside of clerical magic, nobody could do first aid beyond stabilizing a person. That was one thing that pre-SE Star Wars and d20 Modern got right that 3.5e should have incorporated. And if Heal as a skill is now more viable, then that means much less demand on having the divine caster being a walking band-aid dispenser (beyond the other changes 4e is making), perhaps even making it so that a leader/healer type class isn't required like the way clerics tend to be in prior editions. [/QUOTE]
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4e Heal info in new Confessions article
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