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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Healing - Is This Right?
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<blockquote data-quote="Puggins" data-source="post: 4100885" data-attributes="member: 12386"><p>I agree with you, but there is a fundamental problem that pretty much precludes it in RPGs- in a script, a long term injury can be manipulated into oblivion in terms of fulfilling the plot- the hero breaks his foot in the ultimate encounter, but remembers the venerable "crane on a dock pole" technique and slams the guy with his OTHER foot.</p><p></p><p>In D&D, though, there is no script, no Deus Ex Machina that would rescue our heroes (without usually ruining the game, that is). If our cleric-less party gets beaten to within a hair's breadth of its life and needs to rest three days to recover, then that princess that will be executed in 12 hours is out of luck.</p><p></p><p>I know that there should be consequences of not having a healer in the party in 3.5e, and I know that time-critical missions are hard to pull off in 3.5e. I'm willing to abstract away "serious injuries" (which, let's be honest, aren't so real-life serious if they just need a couple of days under a physician's care to go away) for those tropes to be available to me as a DM. I want Conan to work in D&D. He hasn't before, but I have some hope that 4e will change that. I think the recuperation time is a trivial price to pay. And I say that recognizing that it isn't so trivial for you. Fortunately, this appears to be fairly easy to house rule.</p><p></p><p></p><p></p><p>I for one hope there will be rules for them.</p></blockquote><p></p>
[QUOTE="Puggins, post: 4100885, member: 12386"] I agree with you, but there is a fundamental problem that pretty much precludes it in RPGs- in a script, a long term injury can be manipulated into oblivion in terms of fulfilling the plot- the hero breaks his foot in the ultimate encounter, but remembers the venerable "crane on a dock pole" technique and slams the guy with his OTHER foot. In D&D, though, there is no script, no Deus Ex Machina that would rescue our heroes (without usually ruining the game, that is). If our cleric-less party gets beaten to within a hair's breadth of its life and needs to rest three days to recover, then that princess that will be executed in 12 hours is out of luck. I know that there should be consequences of not having a healer in the party in 3.5e, and I know that time-critical missions are hard to pull off in 3.5e. I'm willing to abstract away "serious injuries" (which, let's be honest, aren't so real-life serious if they just need a couple of days under a physician's care to go away) for those tropes to be available to me as a DM. I want Conan to work in D&D. He hasn't before, but I have some hope that 4e will change that. I think the recuperation time is a trivial price to pay. And I say that recognizing that it isn't so trivial for you. Fortunately, this appears to be fairly easy to house rule. I for one hope there will be rules for them. [/QUOTE]
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4e Healing - Is This Right?
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