Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
4e Healing was the best D&D healing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 8036053" data-attributes="member: 12731"><p>No.</p><p></p><p>I said "by far biggest downside of the 4E system, that all by itself disqualifies the system for me"</p><p></p><p>That does not mean it was the only downside or even the only disqualifying downside. </p><p></p><p>What it means is that fixing 4E was far from trivial or obvious. I felt it was way easier to simply abandon the system. To a significant degree this was because of the - to me - stupendous decision to force every character to actively seek out damage, even though that might go completely counter to that character's build or personality.</p><p></p><p>(Soaking your fair share of damage is a really good party tactic. But that does not mean it's a good idea to have the rules enforce it!)</p><p></p><p>More generally, no, you don't get second chances. If your PHB contains enough stuff the customer dislikes, you will simply have to accept that customer will drop the edition and move on. You seem to harbor the idea that we are obliged to rate the edition on its state at some point after release, probably a point that differs between each customer, as if the point was to make 4E out to be much better than it really was. That is of course entirely delusional. I played 4E up until (and including) the PHB2. By that time it was obvious to us we would be better served by a new edition, and we simply went ahead and played other games to tide us over. And when 5E came out that proved correct, not only for us, but for a huge majority of the currently active hobbyists.</p><p></p><p>In this particular case, by decoupling most healing from individuals already in the core game. (Basically, the healing is in the potion where it belongs and not in you, the drinker!)</p><p></p><p>As for your claim that I seek perfection: <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p><p></p><p>Regardless, I have stated my piece. Now stop making this out to be an argument between you and me. It definitely is not. I was merely pointing out to the thread that the OP didn't even mention what to me was the biggest unique aspect of 4E healing (good or bad).</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8036053, member: 12731"] No. I said "by far biggest downside of the 4E system, that all by itself disqualifies the system for me" That does not mean it was the only downside or even the only disqualifying downside. What it means is that fixing 4E was far from trivial or obvious. I felt it was way easier to simply abandon the system. To a significant degree this was because of the - to me - stupendous decision to force every character to actively seek out damage, even though that might go completely counter to that character's build or personality. (Soaking your fair share of damage is a really good party tactic. But that does not mean it's a good idea to have the rules enforce it!) More generally, no, you don't get second chances. If your PHB contains enough stuff the customer dislikes, you will simply have to accept that customer will drop the edition and move on. You seem to harbor the idea that we are obliged to rate the edition on its state at some point after release, probably a point that differs between each customer, as if the point was to make 4E out to be much better than it really was. That is of course entirely delusional. I played 4E up until (and including) the PHB2. By that time it was obvious to us we would be better served by a new edition, and we simply went ahead and played other games to tide us over. And when 5E came out that proved correct, not only for us, but for a huge majority of the currently active hobbyists. In this particular case, by decoupling most healing from individuals already in the core game. (Basically, the healing is in the potion where it belongs and not in you, the drinker!) As for your claim that I seek perfection: :rolleyes: Regardless, I have stated my piece. Now stop making this out to be an argument between you and me. It definitely is not. I was merely pointing out to the thread that the OP didn't even mention what to me was the biggest unique aspect of 4E healing (good or bad). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
4e Healing was the best D&D healing
Top