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4e Healing was the best D&D healing
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<blockquote data-quote="Neonchameleon" data-source="post: 8039597" data-attributes="member: 87792"><p>First <em>why does this matter?</em></p><p></p><p>Second morale increases your ability to keep going. If in a boxing movie a boxer was down and started to be counted out, but someone on their team got the crowd behind them or merely told them they could do it, and this gave them the strength to get back up off the mat and fight on this would not be confusing and would be in genre (I'd even say it would be real world realistic). The inspiration doesn't magically undo the battering they have already taken - but it does enable them to reach their reserves and keep going. So a boxer that was down and being counted out (below 0hp) is back on their feet and fighting.</p><p></p><p>Or, to put it another way some Saw style sadist takes two identical twins and tells them that if they reach the end of the corridor that's both full of fire and sandblasting them (so they take damage) they get something. One identical twin is offered a $10 prize, and the other can see their baby crying and dangling over a firepit. Which twin do you think is going to keep going longer before collapsing? The one whose only reward is $10, or the one who is trying to save their baby? If you said the one who is trying to save their baby then you can understand that inspiration and motivation can enable you to keep going longer despite damage. If you said that someone enduring pain for $10 will last exactly as long as someone fighting to save the life of their baby I don't know what to tell you.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8039597, member: 87792"] First [I]why does this matter?[/I] Second morale increases your ability to keep going. If in a boxing movie a boxer was down and started to be counted out, but someone on their team got the crowd behind them or merely told them they could do it, and this gave them the strength to get back up off the mat and fight on this would not be confusing and would be in genre (I'd even say it would be real world realistic). The inspiration doesn't magically undo the battering they have already taken - but it does enable them to reach their reserves and keep going. So a boxer that was down and being counted out (below 0hp) is back on their feet and fighting. Or, to put it another way some Saw style sadist takes two identical twins and tells them that if they reach the end of the corridor that's both full of fire and sandblasting them (so they take damage) they get something. One identical twin is offered a $10 prize, and the other can see their baby crying and dangling over a firepit. Which twin do you think is going to keep going longer before collapsing? The one whose only reward is $10, or the one who is trying to save their baby? If you said the one who is trying to save their baby then you can understand that inspiration and motivation can enable you to keep going longer despite damage. If you said that someone enduring pain for $10 will last exactly as long as someone fighting to save the life of their baby I don't know what to tell you. [/QUOTE]
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4e Healing was the best D&D healing
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