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4e Healing was the best D&D healing
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<blockquote data-quote="Blue" data-source="post: 8044927" data-attributes="member: 20564"><p>Rob Heinsoo, lead designer of 4e, took Healing Surges with him when he later designed 13th Age (a d20 game) with Jonathan Tweet.</p><p></p><ul> <li data-xf-list-type="ul">All characters got eight Recoveries (read: Healing Surges), and some classes gave bonus ones.</li> <li data-xf-list-type="ul">When you took a rally action or were healed, you rolled your Recovery Dice (instead of a static amount), which were a number per level based on your class. Basically, it was about 55% of your total HPs, though that was lower in later tiers. Healing also granted a bonus based on the healer, etc.</li> <li data-xf-list-type="ul">If you were Staggered (read: Bloodied) after an encounter, you <em>must</em> take recoveries until you are over half.</li> <li data-xf-list-type="ul">If you are out of Recoveries and still want/are required to take one (stagger, are healed, etc.), you do but you only gain back half as many HPs and you gains a cumulative -1 to all d20 rolls until you get a Full Heal Up (read: Long Rest).</li> </ul></blockquote><p></p>
[QUOTE="Blue, post: 8044927, member: 20564"] Rob Heinsoo, lead designer of 4e, took Healing Surges with him when he later designed 13th Age (a d20 game) with Jonathan Tweet. [LIST] [*]All characters got eight Recoveries (read: Healing Surges), and some classes gave bonus ones. [*]When you took a rally action or were healed, you rolled your Recovery Dice (instead of a static amount), which were a number per level based on your class. Basically, it was about 55% of your total HPs, though that was lower in later tiers. Healing also granted a bonus based on the healer, etc. [*]If you were Staggered (read: Bloodied) after an encounter, you [I]must[/I] take recoveries until you are over half. [*]If you are out of Recoveries and still want/are required to take one (stagger, are healed, etc.), you do but you only gain back half as many HPs and you gains a cumulative -1 to all d20 rolls until you get a Full Heal Up (read: Long Rest). [/LIST] [/QUOTE]
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4e Healing was the best D&D healing
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