Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
4e Healing was the best D&D healing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fanaelialae" data-source="post: 8049075" data-attributes="member: 53980"><p>I would say that they represent how it relates to that encounter.</p><p></p><p>After all, had they fought Tom, he would have been just a regular old guard. It's only because they chose to negotiate with him (and the DM therefore needed to come up with a name and identity for him on the spot) that he becomes what we refer to as Tom.</p><p></p><p>Tom's stat block also "changed" to suit the needs of the game. Which is frankly fine, because it would be far stranger if every guard was actually a carbon copy clone in world.</p><p></p><p>The ogre against the low level party is full of swagger. Moments into this fight it is sure it can take these scrubs. It can take the fight nice and easy, toying with it's prey.</p><p></p><p>The ogre in against the high level party realizes rather quickly that it is desperately outmatched. It needs to give it's all simply to hurt them and avoid being hit.</p><p></p><p>The stat block can represent how it approaches and fights in those different encounters. The ogre boss has a lower to hit and defenses, but better damage (including some fancy moves) and hit points. The ogre minion has higher to hit and defenses, but has lower damage (and can't afford to try its tricks) and HP.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8049075, member: 53980"] I would say that they represent how it relates to that encounter. After all, had they fought Tom, he would have been just a regular old guard. It's only because they chose to negotiate with him (and the DM therefore needed to come up with a name and identity for him on the spot) that he becomes what we refer to as Tom. Tom's stat block also "changed" to suit the needs of the game. Which is frankly fine, because it would be far stranger if every guard was actually a carbon copy clone in world. The ogre against the low level party is full of swagger. Moments into this fight it is sure it can take these scrubs. It can take the fight nice and easy, toying with it's prey. The ogre in against the high level party realizes rather quickly that it is desperately outmatched. It needs to give it's all simply to hurt them and avoid being hit. The stat block can represent how it approaches and fights in those different encounters. The ogre boss has a lower to hit and defenses, but better damage (including some fancy moves) and hit points. The ogre minion has higher to hit and defenses, but has lower damage (and can't afford to try its tricks) and HP. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
4e Healing was the best D&D healing
Top