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4e Healing was the best D&D healing
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<blockquote data-quote="The Crimson Binome" data-source="post: 8051438" data-attributes="member: 6775031"><p>Even if you're running on a treadmill under laboratory conditions, if you do it for long enough, there's a chance of falling and getting hurt. If you lift weights, there's a chance that something could go wrong; doubly so when you're testing your own limits. People often get hurt while performing exercises that would normally be considered fairly safe. The <em>only</em> reason we consider them to be safe is because humans have a remarkable ability to recover from injury, and the chance of an <em>uninjured</em> person dying outright is extremely remote.</p><p></p><p>The only way a <em>healthy</em> person could die while running a marathon, aside from outside hazards, is if they kept running even while suffering multiple injuries during the process. And since only a moron would possibly do such a thing, it's not something that we need explicit rules for.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 8051438, member: 6775031"] Even if you're running on a treadmill under laboratory conditions, if you do it for long enough, there's a chance of falling and getting hurt. If you lift weights, there's a chance that something could go wrong; doubly so when you're testing your own limits. People often get hurt while performing exercises that would normally be considered fairly safe. The [I]only[/I] reason we consider them to be safe is because humans have a remarkable ability to recover from injury, and the chance of an [I]uninjured[/I] person dying outright is extremely remote. The only way a [I]healthy[/I] person could die while running a marathon, aside from outside hazards, is if they kept running even while suffering multiple injuries during the process. And since only a moron would possibly do such a thing, it's not something that we need explicit rules for. [/QUOTE]
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4e Healing was the best D&D healing
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