Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
4e Heroic Souls (FULL/CLOSED - accepting alts)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Graf" data-source="post: 4185393" data-attributes="member: 3087"><p>Just wanted to touch on one thing. This is sort of prentenious but, whatever, I'm the DM I get to be a bit pretentious.</p><p></p><p>The other reason why I don't want there to be "nothing" to do is "the tradgety of the alts".</p><p></p><p>I've seen a few games that are otherwise awesome have trouble with efficiently acquiring players. Logos' DiV/ S@s' Against the Giants springs immediately to mind.</p><p></p><p>Logos, bless his trusting little heart, let people into his DiV game on rpg.net on a first come first serve basis. The people who post first though don't necessarily have follow through. So you start, you open you close, the game tries to start, then you don't have people posting, some people have dropped/some are just delayed, you have to figure out which is which, then you reopen, people you rejected last time have sometimes moved on, you have figure out whether you want to open a new thread or try to ressurect the old one, etc it's <s>kinda</s> rather painful.</p><p></p><p>The other, probably better way, is a sort of beauty contest. S@s did this. You reopen, set a time frame, have people make characters, pick the people you think'll work out, and so on.</p><p></p><p>But its a lot of work, some people won't get picked, the DM has to stop the game, there are questions about existing player-less PCs.</p><p></p><p>And even in S@s you don't have any real guarantee that you won't have to do it again in a month or so. (It's not that I think that there's anything wrong with people dropping, it happens).</p><p></p><p>This is why I'm toying around with the, 'everybody who's interested make an character they exist in the world' thing. </p><p></p><p>So, if we loose a player then I have this pre-existing 'alt thread'. Somebody's been posting (maybe only once or twice a week, just a line or two), they have a character, the other PCs know this character, they have a reason to hang out.</p><p></p><p>So I wave my magic DM wand and "the next morning as you break camp X's brother Alexander walks over the hill"</p><p>Alexander, "Dear Sister! Three nights ago, I had a dream that you were in trouble. Upon awakening I realized who I truly was! </p><p>The hermit of the woods told me you were heading this way and I've traveled all night and all day to catch up with you!"</p><p></p><p>At least that's the theory.</p><p></p><p>Of course posting as a 1st level classless PC in a town with nothing to do isn't interesting. It's actually fairly sucky. Obviously, people who do post every few days something like, "Alexander harvests another few days worth of crop. One day he shakes off the daze for a day or two and tries to go down to the edge of the town to look in the direction his sister departed. His friends have long disappeared from sight though." Are -very- motivated.</p><p></p><p>But if the town has interesting stuff to do in it then, you know, a post a week or two isn't hard really.</p><p></p><p>If 4e is really as easy to run as it's being billed as then it might be possible to have a second group, at which point it would be convenient to have a deeper pool of characters, etc. etc.</p><p></p><p>Probably shouldn't have called it the tragedy of the alt (maybe the monotony of the alt?)</p><p></p><p>Just riffing here.</p></blockquote><p></p>
[QUOTE="Graf, post: 4185393, member: 3087"] Just wanted to touch on one thing. This is sort of prentenious but, whatever, I'm the DM I get to be a bit pretentious. The other reason why I don't want there to be "nothing" to do is "the tradgety of the alts". I've seen a few games that are otherwise awesome have trouble with efficiently acquiring players. Logos' DiV/ S@s' Against the Giants springs immediately to mind. Logos, bless his trusting little heart, let people into his DiV game on rpg.net on a first come first serve basis. The people who post first though don't necessarily have follow through. So you start, you open you close, the game tries to start, then you don't have people posting, some people have dropped/some are just delayed, you have to figure out which is which, then you reopen, people you rejected last time have sometimes moved on, you have figure out whether you want to open a new thread or try to ressurect the old one, etc it's [s]kinda[/s] rather painful. The other, probably better way, is a sort of beauty contest. S@s did this. You reopen, set a time frame, have people make characters, pick the people you think'll work out, and so on. But its a lot of work, some people won't get picked, the DM has to stop the game, there are questions about existing player-less PCs. And even in S@s you don't have any real guarantee that you won't have to do it again in a month or so. (It's not that I think that there's anything wrong with people dropping, it happens). This is why I'm toying around with the, 'everybody who's interested make an character they exist in the world' thing. So, if we loose a player then I have this pre-existing 'alt thread'. Somebody's been posting (maybe only once or twice a week, just a line or two), they have a character, the other PCs know this character, they have a reason to hang out. So I wave my magic DM wand and "the next morning as you break camp X's brother Alexander walks over the hill" Alexander, "Dear Sister! Three nights ago, I had a dream that you were in trouble. Upon awakening I realized who I truly was! The hermit of the woods told me you were heading this way and I've traveled all night and all day to catch up with you!" At least that's the theory. Of course posting as a 1st level classless PC in a town with nothing to do isn't interesting. It's actually fairly sucky. Obviously, people who do post every few days something like, "Alexander harvests another few days worth of crop. One day he shakes off the daze for a day or two and tries to go down to the edge of the town to look in the direction his sister departed. His friends have long disappeared from sight though." Are -very- motivated. But if the town has interesting stuff to do in it then, you know, a post a week or two isn't hard really. If 4e is really as easy to run as it's being billed as then it might be possible to have a second group, at which point it would be convenient to have a deeper pool of characters, etc. etc. Probably shouldn't have called it the tragedy of the alt (maybe the monotony of the alt?) Just riffing here. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
4e Heroic Souls (FULL/CLOSED - accepting alts)
Top