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4e Heroic Souls (FULL/CLOSED - accepting alts)
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<blockquote data-quote="Graf" data-source="post: 4185730" data-attributes="member: 3087"><p>Fair enough. I understand what I mean but it's not particularly important.</p><p></p><p>I think it'll come out in game, and if it doesn't it won't matter much.</p><p></p><p></p><p></p><p>[sblock]Cool. I have close friends who are from nearby Fukuoka but I've never been. </p><p></p><p>Singapore ka?</p><p>Hmm.</p><p>I've been here close to three years.</p><p>I like living here, but I like living almost everywhere. The city is worth seeing in an abstract sort of way, it's got an interesting pedigree. The government works to try to do interesting things, so you have a mixture of maintained colonial buildings and modern architecture.</p><p></p><p>The appeal of Singapore in terms of living is that it's pretty reasonable. The food is great, especially if you're willing to 1) eat at hawkers (local shops for singaporeans) 2) do a bit of research/ask coworkers were to eat.</p><p>Everything is very close.</p><p>Once you get used to some of the cultural things. People are very cool.[/sblock]</p><p></p><p></p><p>You're spot on for the feel I'm looking for.</p><p></p><p>No create food or water. I just don't like the idea. </p><p>Plus the PCs will be the only spellcasters. There may be a few items that generate magical effects but I think they'll be more primal.</p><p></p><p>I'll incorporate everything else.</p><p></p><p>Heard of but never checked it out. Will google.</p><p></p><p> Fair enough. Since it doesn't look like there is going to be a lot of interest I think I won't have much to arbitrate though.</p><p></p><p>The daze isn't meant to be a "hoop" for people to jump through before I let them start.</p><p>It's just that if there were 15 people interesting in playing I'd say, *OK these 6 people get in touch with their <em>heroic soul[/s]</em></p><p><em></em></p><p><em></em></p><p><em>Very interesting. I haven't a basis for it yet. I'll keep an eye out.</em></p><p><em></em></p><p><em>I'm finding that. The players in my vampire game are making a meal out of what I thought was going to be months of plot.</em></p><p><em></em></p><p><em></em></p><p><em>Yeah. I guess I didn't want to make it a requirement. Some people are great players but not into the writing aspect... or so I thought...</em></p></blockquote><p></p>
[QUOTE="Graf, post: 4185730, member: 3087"] Fair enough. I understand what I mean but it's not particularly important. I think it'll come out in game, and if it doesn't it won't matter much. [sblock]Cool. I have close friends who are from nearby Fukuoka but I've never been. Singapore ka? Hmm. I've been here close to three years. I like living here, but I like living almost everywhere. The city is worth seeing in an abstract sort of way, it's got an interesting pedigree. The government works to try to do interesting things, so you have a mixture of maintained colonial buildings and modern architecture. The appeal of Singapore in terms of living is that it's pretty reasonable. The food is great, especially if you're willing to 1) eat at hawkers (local shops for singaporeans) 2) do a bit of research/ask coworkers were to eat. Everything is very close. Once you get used to some of the cultural things. People are very cool.[/sblock] You're spot on for the feel I'm looking for. No create food or water. I just don't like the idea. Plus the PCs will be the only spellcasters. There may be a few items that generate magical effects but I think they'll be more primal. I'll incorporate everything else. Heard of but never checked it out. Will google. Fair enough. Since it doesn't look like there is going to be a lot of interest I think I won't have much to arbitrate though. The daze isn't meant to be a "hoop" for people to jump through before I let them start. It's just that if there were 15 people interesting in playing I'd say, *OK these 6 people get in touch with their [i]heroic soul[/s] Very interesting. I haven't a basis for it yet. I'll keep an eye out. I'm finding that. The players in my vampire game are making a meal out of what I thought was going to be months of plot. Yeah. I guess I didn't want to make it a requirement. Some people are great players but not into the writing aspect... or so I thought...[/i] [/QUOTE]
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