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4e Hit Points and pre-4e Hit Points: A Comparison
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<blockquote data-quote="Scribble" data-source="post: 4543916" data-attributes="member: 23977"><p>My thoughts on this are that it's similar in nature to books and movies. For the most part, those characters get knicks and bruises, and slight "flesh wounds." Random battles don't generate random broken/lost/crushed limbs because when those things happen, the writter is using it as a significant story impact. The story doesn't continue in the same fashion when it happens. It flashes forward to a point where it can continue, and then usually changes scope.</p><p></p><p>For a bit the story becomes all about that injury, as opposed to the same story just dealing with the injury on top of it.</p><p></p><p>Same can/should be true with D&D. If a character suffers some sort of grivious injury it shouldn't (in my opinion) be just a crappy thing to deal with in the next scene. It should impact the scope of the game, and even utilize a "cut-scene."</p><p></p><p>If you're looking for more "realistic" then I can see this being not to your liking... But then again I don't think D&D as a whole has ever beem really suited for that style. (Without significant modification.)</p></blockquote><p></p>
[QUOTE="Scribble, post: 4543916, member: 23977"] My thoughts on this are that it's similar in nature to books and movies. For the most part, those characters get knicks and bruises, and slight "flesh wounds." Random battles don't generate random broken/lost/crushed limbs because when those things happen, the writter is using it as a significant story impact. The story doesn't continue in the same fashion when it happens. It flashes forward to a point where it can continue, and then usually changes scope. For a bit the story becomes all about that injury, as opposed to the same story just dealing with the injury on top of it. Same can/should be true with D&D. If a character suffers some sort of grivious injury it shouldn't (in my opinion) be just a crappy thing to deal with in the next scene. It should impact the scope of the game, and even utilize a "cut-scene." If you're looking for more "realistic" then I can see this being not to your liking... But then again I don't think D&D as a whole has ever beem really suited for that style. (Without significant modification.) [/QUOTE]
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4e Hit Points and pre-4e Hit Points: A Comparison
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