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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Hitpoints are modelled after quantum mechanics
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<blockquote data-quote="-Avalon-" data-source="post: 4559452" data-attributes="member: 66363"><p>OMG, I normally read about 2 pages of a thread at most, then get the basic idea and move on... but this one pulled me and I had to read every single post...</p><p></p><p>My take is a different direction:</p><p>Ok, the cat is both alive and dead unless directly observed, then it becomes one or the other. So, in theory the reverse should also work. If something is unknown, but you observe it, it then becomes known.</p><p></p><p>Using this theory, it makes D&D WAY more dangerous. A Ranger wandering through the dark tunnels of a dungeon, uses his passive perception constantly. The shadows "may or may not" be containing an enemy. Therefore by using the reverse of the theory, the dm should roll for a random encounter monster, roll its stealth, and if the passive beats the stealth, then the ranger has in effect "created" the monster =) </p><p></p><p>This is due entirely to the fact that whether there is a monster there or not depends entirely upon the observer's roll hehe (there could be tons of monsters lurking all over the place! Especially if the Ranger in question is particularly adept at perception)</p><p></p><p>As for the morale issues:</p><p>Would this mean that Skirmishers and Brutes are more capable of hurting one's feelings than lurkers and soldiers? And are controllers more capable at hurting many peoples' feelings at once?</p></blockquote><p></p>
[QUOTE="-Avalon-, post: 4559452, member: 66363"] OMG, I normally read about 2 pages of a thread at most, then get the basic idea and move on... but this one pulled me and I had to read every single post... My take is a different direction: Ok, the cat is both alive and dead unless directly observed, then it becomes one or the other. So, in theory the reverse should also work. If something is unknown, but you observe it, it then becomes known. Using this theory, it makes D&D WAY more dangerous. A Ranger wandering through the dark tunnels of a dungeon, uses his passive perception constantly. The shadows "may or may not" be containing an enemy. Therefore by using the reverse of the theory, the dm should roll for a random encounter monster, roll its stealth, and if the passive beats the stealth, then the ranger has in effect "created" the monster =) This is due entirely to the fact that whether there is a monster there or not depends entirely upon the observer's roll hehe (there could be tons of monsters lurking all over the place! Especially if the Ranger in question is particularly adept at perception) As for the morale issues: Would this mean that Skirmishers and Brutes are more capable of hurting one's feelings than lurkers and soldiers? And are controllers more capable at hurting many peoples' feelings at once? [/QUOTE]
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4e Hitpoints are modelled after quantum mechanics
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