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<blockquote data-quote="Sejjeto" data-source="post: 4793876" data-attributes="member: 83772"><p>I am trying to make a class the uses Caster Weapons. At first I thought of just taking the Ranger Class At-Will Powers and making it use that but.. I really don't think that would be the best Idea. The Flavors for the Class would be Pistoleer ( Gets to Dual Wield Caster Pistols and Fire them both the 2nd at a -2 in a round) Duelist ( 1 Caster Pistol and a 1hd Melee Weapon, Can attack with both in a round at a -2 for whatever is the 2nd attack) This is what I have so far</p><p></p><p>CLASS TRAITS</p><p>Role: Striker. </p><p></p><p>Power Source: Arcane</p><p></p><p>Key Abilities: Dexterity, Intelligence, Strength</p><p></p><p>Armor Proficiencies: Cloth, leather</p><p></p><p>Weapon Proficiencies: Simple melee, military melee, superior ranged weapons</p><p></p><p>Bonus to Defense: +1 Fortitude, +1 Reflex</p><p></p><p>Hit Points at 1st Level: 12 + Constitution score</p><p></p><p>Hit Points per Level Gained: 5</p><p></p><p>Healing Surges per Day: 6 + Constitution modifier</p><p></p><p>Trained Skills: Arcana</p><p></p><p>From the class skills list below, choose three more</p><p>trained skills at 1st level.</p><p>Class Skills: Acrobatics (Dex), Athletics (Str), Endurance (Con), Heal (Wis),</p><p>Perception (Wis), Stealth (Dex), Religion (Wis)</p><p></p><p>Build Options: Pistoleer, Duelist </p><p></p><p>Class Features:</p></blockquote><p></p>
[QUOTE="Sejjeto, post: 4793876, member: 83772"] I am trying to make a class the uses Caster Weapons. At first I thought of just taking the Ranger Class At-Will Powers and making it use that but.. I really don't think that would be the best Idea. The Flavors for the Class would be Pistoleer ( Gets to Dual Wield Caster Pistols and Fire them both the 2nd at a -2 in a round) Duelist ( 1 Caster Pistol and a 1hd Melee Weapon, Can attack with both in a round at a -2 for whatever is the 2nd attack) This is what I have so far CLASS TRAITS Role: Striker. Power Source: Arcane Key Abilities: Dexterity, Intelligence, Strength Armor Proficiencies: Cloth, leather Weapon Proficiencies: Simple melee, military melee, superior ranged weapons Bonus to Defense: +1 Fortitude, +1 Reflex Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 6 + Constitution modifier Trained Skills: Arcana From the class skills list below, choose three more trained skills at 1st level. Class Skills: Acrobatics (Dex), Athletics (Str), Endurance (Con), Heal (Wis), Perception (Wis), Stealth (Dex), Religion (Wis) Build Options: Pistoleer, Duelist Class Features: [/QUOTE]
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