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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e How Should PCs be allowed to Die (Cinematically or Like Everyone Else)?
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<blockquote data-quote="Rolzup" data-source="post: 3773961" data-attributes="member: 10105"><p>It Depends Upon The Game, frankly.</p><p></p><p>If I were to run something based upon, say, the Black Company books...yeah, death is cheap and easy and all too common.</p><p></p><p>But I'm unlikely to run that kind of game, no matter how much I enjoy the books.</p><p></p><p>D&D death, in my opinion, should be meaningful. Cedric the Paladin should die fighting evil, not because he blew a Climb check and fell off a cliff. If he does the latter, I'll drop him to negatives and break his leg...give him a minus to his AC and reduce his movement for a few days. But I ain't gonna kill him.</p><p></p><p>Seeing this discussions has really solidifed my support for some kind of Death Flag rules, <a href="http://www.enworld.org/showpost.php?p=3614053&postcount=8" target="_blank">so to quote rycanada</a>....</p><p></p><p></p><p></p><p>And this is perfect. Let the player decide if something is worth dying for. It's exactly what I want, and future games that I run will be using some form of these rules.</p></blockquote><p></p>
[QUOTE="Rolzup, post: 3773961, member: 10105"] It Depends Upon The Game, frankly. If I were to run something based upon, say, the Black Company books...yeah, death is cheap and easy and all too common. But I'm unlikely to run that kind of game, no matter how much I enjoy the books. D&D death, in my opinion, should be meaningful. Cedric the Paladin should die fighting evil, not because he blew a Climb check and fell off a cliff. If he does the latter, I'll drop him to negatives and break his leg...give him a minus to his AC and reduce his movement for a few days. But I ain't gonna kill him. Seeing this discussions has really solidifed my support for some kind of Death Flag rules, [URL=http://www.enworld.org/showpost.php?p=3614053&postcount=8]so to quote rycanada[/URL].... And this is perfect. Let the player decide if something is worth dying for. It's exactly what I want, and future games that I run will be using some form of these rules. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e How Should PCs be allowed to Die (Cinematically or Like Everyone Else)?
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