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4e HP speculation based on new D&D podcast
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<blockquote data-quote="Dragonblade" data-source="post: 4042769" data-attributes="member: 2804"><p>New D&D podcast was mostly about DDM, but there was an interesting offhand comment about HP in 4e referring to static HPs. From that I'm going to take a wild speculative guess on how 4e HP will work:</p><p></p><p>Controllers get 4 HP/lvl</p><p>Leaders/Strikers get 5 HP/lvl</p><p>Defenders get 6 HP/lvl</p><p></p><p>Based on the fact that we already know that the 4e version of Toughness gives +3 hp and an additional +1 per level after the first and based on the precedent set in SW Saga of x3 starting HP, I also guess that starting HP in D&D 4e will be x3 the base.</p><p></p><p>So a level 1 Wizard has 12 HP, a level 1 Warlord has 15 HP, and a level 1 Fighter has 18 HP. This can of course be modified by CON bonus or the Toughness feat.</p><p></p><p>If we extrapolate out of level 30, a Fighter has 192 HP and if we assume a CON of say 14, that would be 252 HP. With Toughness thats 284 HP. With a CON of 18 that would be 312 HP (344 HP with Toughness). Certainly reasonable given that this is level 30 and based on the Pit Fiend stats (350 HP and a level 26 Elite soldier).</p><p></p><p>I suspect also that there perhaps may be HP bonuses at Paragon or Epic tiers or perhaps even magic items or buffs that grant a flat HP bonus (since they have said that no more ability score boosting items exist in 4e).</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 4042769, member: 2804"] New D&D podcast was mostly about DDM, but there was an interesting offhand comment about HP in 4e referring to static HPs. From that I'm going to take a wild speculative guess on how 4e HP will work: Controllers get 4 HP/lvl Leaders/Strikers get 5 HP/lvl Defenders get 6 HP/lvl Based on the fact that we already know that the 4e version of Toughness gives +3 hp and an additional +1 per level after the first and based on the precedent set in SW Saga of x3 starting HP, I also guess that starting HP in D&D 4e will be x3 the base. So a level 1 Wizard has 12 HP, a level 1 Warlord has 15 HP, and a level 1 Fighter has 18 HP. This can of course be modified by CON bonus or the Toughness feat. If we extrapolate out of level 30, a Fighter has 192 HP and if we assume a CON of say 14, that would be 252 HP. With Toughness thats 284 HP. With a CON of 18 that would be 312 HP (344 HP with Toughness). Certainly reasonable given that this is level 30 and based on the Pit Fiend stats (350 HP and a level 26 Elite soldier). I suspect also that there perhaps may be HP bonuses at Paragon or Epic tiers or perhaps even magic items or buffs that grant a flat HP bonus (since they have said that no more ability score boosting items exist in 4e). Thoughts? [/QUOTE]
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