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<blockquote data-quote="Garthanos" data-source="post: 4944240" data-attributes="member: 82504"><p>I use modifiers like the DM's best friend on top of the powers so there is still a predictable core... and if the powers are used where especially appropriate they get a boost... I try to use candy rather than the stick... dont take it away make it work better when it fits the scene and mayhaps let them know it will work worse when it doesnt ;-).</p><p></p><p>I think just a few more trade off style things are similar to situationals could go a long ways to giving me some of the flexibility without diverging too far.(some times what you trade ends up not being a big deal so it makes it situational).</p><p></p><p>I wanted to give everyone power attack coming out of the box and a converse feat kind of like sure strike boost. perhaps these everyone can use power attack and sure strike effects could penalize defenses when you do them? we have to make sure opening up situational choices and tactics dont step on powers...</p><p></p><p>Or I could hae one that trades a boost to defense against melee but penalizes your defenses against ranged attacks. Perhaps everyone can take a skill roll in a previous round to set up there action whatever it is... '</p><p></p><p>notice none of these ideas are specific to the fighter.. my ideas are cross class... </p><p>I do like the wizards expand spell feat from AP ... nice tactical flexibility.</p><p></p><p>I could almost see an ability like the Blood mages becoming more universally available... but it could be seen as spending ones luck and energy in an agressive way ;-) hit points being a resource and all.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4944240, member: 82504"] I use modifiers like the DM's best friend on top of the powers so there is still a predictable core... and if the powers are used where especially appropriate they get a boost... I try to use candy rather than the stick... dont take it away make it work better when it fits the scene and mayhaps let them know it will work worse when it doesnt ;-). I think just a few more trade off style things are similar to situationals could go a long ways to giving me some of the flexibility without diverging too far.(some times what you trade ends up not being a big deal so it makes it situational). I wanted to give everyone power attack coming out of the box and a converse feat kind of like sure strike boost. perhaps these everyone can use power attack and sure strike effects could penalize defenses when you do them? we have to make sure opening up situational choices and tactics dont step on powers... Or I could hae one that trades a boost to defense against melee but penalizes your defenses against ranged attacks. Perhaps everyone can take a skill roll in a previous round to set up there action whatever it is... ' notice none of these ideas are specific to the fighter.. my ideas are cross class... I do like the wizards expand spell feat from AP ... nice tactical flexibility. I could almost see an ability like the Blood mages becoming more universally available... but it could be seen as spending ones luck and energy in an agressive way ;-) hit points being a resource and all. [/QUOTE]
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