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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e - Is it really D&D Yet?
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<blockquote data-quote="Foundry of Decay" data-source="post: 4118925" data-attributes="member: 846"><p>Heya! And welcome to the boards.</p><p></p><p>You've tripped into a stort of 'testy' area with some folks since there have been months of arguments both here and abroad between people wanting to defend their editions. Don't let any of that drive you away though!</p><p></p><p>As to the main question: 4e - Is it really D&D Yet?</p><p></p><p>This will greatly vary on whom you ask. To me it's just as D&D as any other edition. There actually isn't really a right or wrong answer. Based on what you have written about your experiences, this might not seem like D&D to you, and that's just fine.</p><p></p><p>However I will point out a couple things that I'm finding a lot of people seem to forget about from what they've seen/played in the D&D Experience:</p><p></p><p>1) The characters are all pre-made. Nobody but the playtesters and the developers know just how many various 'powers' that characters get. Its widely known that a fighter using a 2-handed hammer is going to have different abilites than one using a sword and board.</p><p></p><p>2) Feats. Again, we know very little about the impact of, and the variances of feats. From the pre-mades its hard to judge just what you can get to modify and individualize a character or differentiate them from anyone else.</p><p></p><p>3) Static Games. The Delves and LFR were all pretty much static games to give people an idea of the system. Writing your own adventures and campaigns will make this vary wildly from what has been seen in the DDXP.</p><p></p><p>This isn't to say that the 3.5 system was some miserable kluge of rules that deserves to have bad fruit and toasters thrown at it. I've enjoyed what I could do with 3.5 quite a bit up to a certain point. It still is D&D to me even when I'll be making the switch to 4e.</p><p></p><p>4e certainly isn't dumbed down for children I'll add. Going by that logic we'd have to say that any system not using the archaic rules such as THAC0 and variable saves and charts and more charts and *scream* more charts! Charts everywhere..</p><p></p><p>..er..</p><p></p><p>Well, we'd have to say that 3e was pretty dumbed down as well, considering it simplified a lot of the 'having to look through the books for everything' syndrome that was inherent in 1/2e.</p><p></p><p>Again, you are free to play what you wish. If you've found the system that works for you, that's great! Go mad, have fun!</p></blockquote><p></p>
[QUOTE="Foundry of Decay, post: 4118925, member: 846"] Heya! And welcome to the boards. You've tripped into a stort of 'testy' area with some folks since there have been months of arguments both here and abroad between people wanting to defend their editions. Don't let any of that drive you away though! As to the main question: 4e - Is it really D&D Yet? This will greatly vary on whom you ask. To me it's just as D&D as any other edition. There actually isn't really a right or wrong answer. Based on what you have written about your experiences, this might not seem like D&D to you, and that's just fine. However I will point out a couple things that I'm finding a lot of people seem to forget about from what they've seen/played in the D&D Experience: 1) The characters are all pre-made. Nobody but the playtesters and the developers know just how many various 'powers' that characters get. Its widely known that a fighter using a 2-handed hammer is going to have different abilites than one using a sword and board. 2) Feats. Again, we know very little about the impact of, and the variances of feats. From the pre-mades its hard to judge just what you can get to modify and individualize a character or differentiate them from anyone else. 3) Static Games. The Delves and LFR were all pretty much static games to give people an idea of the system. Writing your own adventures and campaigns will make this vary wildly from what has been seen in the DDXP. This isn't to say that the 3.5 system was some miserable kluge of rules that deserves to have bad fruit and toasters thrown at it. I've enjoyed what I could do with 3.5 quite a bit up to a certain point. It still is D&D to me even when I'll be making the switch to 4e. 4e certainly isn't dumbed down for children I'll add. Going by that logic we'd have to say that any system not using the archaic rules such as THAC0 and variable saves and charts and more charts and *scream* more charts! Charts everywhere.. ..er.. Well, we'd have to say that 3e was pretty dumbed down as well, considering it simplified a lot of the 'having to look through the books for everything' syndrome that was inherent in 1/2e. Again, you are free to play what you wish. If you've found the system that works for you, that's great! Go mad, have fun! [/QUOTE]
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