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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e - Is it really D&D Yet?
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<blockquote data-quote="FitzTheRuke" data-source="post: 4122016" data-attributes="member: 59816"><p>I've DM'd seven games of 4E now and I've found it far easier to track durations. (In fact it doesn't really qualify as tracking. You simply mark that it's there and then roll every turn until you make the save, then scratch it out.)</p><p></p><p>I've found it "feels" just like every D&D game I've played for 22 years, only I get the spit-eating-grin that I used to get back in the good ol' days, because I simply find it more FUN.</p><p></p><p>I find because of the nature of the rules simplification, you have more time to spend on the story details, making the role-playing richer.</p><p></p><p>Sure, some things take a bit to figure out, it's NEW, and there will be an adjustment period that some people will not make it through. But I guarantee you that many, many people who aren't so sure right now will come around.</p><p></p><p>Who knows - maybe the OP will find it more to his liking when he gets to make his own character and pick abilities that suit him better, and have his home DM run a game that is more familiar in style.</p><p></p><p>No offense to anyone who DM'd a game at DDXP - but from all the reports, I'm not sure all of them did a very good job. (Especially whoever thought that cleave couldn't kill minions - what an amazingly bad call!)</p><p></p><p>Fitz</p><p></p><p>Edit: PS... maybe I'm weird, but I've found sleep to be great fun in 4e... the victim actually gets <em>sleepy</em> before falling asleep! It's a case where a few bad rolls are actually fun rather than the other way around. I know Mike Mearls was saddened when his dragon got put to sleep but I bet he was thrilled that it was <em>possible.</em></p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 4122016, member: 59816"] I've DM'd seven games of 4E now and I've found it far easier to track durations. (In fact it doesn't really qualify as tracking. You simply mark that it's there and then roll every turn until you make the save, then scratch it out.) I've found it "feels" just like every D&D game I've played for 22 years, only I get the spit-eating-grin that I used to get back in the good ol' days, because I simply find it more FUN. I find because of the nature of the rules simplification, you have more time to spend on the story details, making the role-playing richer. Sure, some things take a bit to figure out, it's NEW, and there will be an adjustment period that some people will not make it through. But I guarantee you that many, many people who aren't so sure right now will come around. Who knows - maybe the OP will find it more to his liking when he gets to make his own character and pick abilities that suit him better, and have his home DM run a game that is more familiar in style. No offense to anyone who DM'd a game at DDXP - but from all the reports, I'm not sure all of them did a very good job. (Especially whoever thought that cleave couldn't kill minions - what an amazingly bad call!) Fitz Edit: PS... maybe I'm weird, but I've found sleep to be great fun in 4e... the victim actually gets [I]sleepy[/I] before falling asleep! It's a case where a few bad rolls are actually fun rather than the other way around. I know Mike Mearls was saddened when his dragon got put to sleep but I bet he was thrilled that it was [I]possible.[/I] [/QUOTE]
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