Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
4E is like WoW (NOT!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Revinor" data-source="post: 4120870" data-attributes="member: 25037"><p>WoW is designed and build around the roles. Almost all the nerfs/buffs happening in patches are done for given classes to fit it's role better.</p><p></p><p>Only different in WoW is that one class can fit multiple roles depending on build - but still not all. Warrior can be tank (protection) or dps (fury), but not crowd control or healer. Priest can be healer or dps, but not tank. Druid can try it's strengths as dps, tank or healer, but will never be crowd control.</p><p></p><p>Even armor sets for classes are done in the way of class-role-tier. (warrior-tank, or warrior-dps). Go to <a href="http://www.wow-europe.com/en/info/basics/armorsets/" target="_blank">http://www.wow-europe.com/en/info/basics/armorsets/</a> and see variations of 6 tier armor sets - "Set Specialization" is exactly a role.</p><p></p><p></p><p>There is no aggro, but they went as close as possible. Defender marks are similar to WoW taunts - they are a tool to keep aggro on yourself instead of squishies. In WoW, it was done by threat level, in D&D it is done by making possibility of attacking somebody else then defender bad tactical choice. Implementation is different, idea is the same.</p><p></p><p></p><p>I have to fully agree here. Both WoW and D&D 4th ed are total Diablo ripoffs.</p><p>Paragon paths are new prestige classes, I don't see any WoWism in them.</p></blockquote><p></p>
[QUOTE="Revinor, post: 4120870, member: 25037"] WoW is designed and build around the roles. Almost all the nerfs/buffs happening in patches are done for given classes to fit it's role better. Only different in WoW is that one class can fit multiple roles depending on build - but still not all. Warrior can be tank (protection) or dps (fury), but not crowd control or healer. Priest can be healer or dps, but not tank. Druid can try it's strengths as dps, tank or healer, but will never be crowd control. Even armor sets for classes are done in the way of class-role-tier. (warrior-tank, or warrior-dps). Go to [url]http://www.wow-europe.com/en/info/basics/armorsets/[/url] and see variations of 6 tier armor sets - "Set Specialization" is exactly a role. There is no aggro, but they went as close as possible. Defender marks are similar to WoW taunts - they are a tool to keep aggro on yourself instead of squishies. In WoW, it was done by threat level, in D&D it is done by making possibility of attacking somebody else then defender bad tactical choice. Implementation is different, idea is the same. I have to fully agree here. Both WoW and D&D 4th ed are total Diablo ripoffs. Paragon paths are new prestige classes, I don't see any WoWism in them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
4E is like WoW (NOT!)
Top