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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E is too balanced - options to replace all martial dailies?
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<blockquote data-quote="I'm A Banana" data-source="post: 5403007" data-attributes="member: 2067"><p>The "groove" system closely parallels the working FFZ Limit system I've got going. The idea is to raise the tension over time. Rather than let the player decide when the "ULTIMATE MOMENT" is, the DM sets it up and says, "Okay, now you can have an ultimate moment."</p><p></p><p>Another idea is to have Dailies cost Action Points, or only allow their use when you spend an action point (so you have your normal requisite actions and then, if you want, you can Action Point it and then blow a daily), which has the virtue of restoring after every couple of encounters.</p><p></p><p>The thing is that Dailies are sort of meant to be a nod to long-term resource management in older editions (which 4e largely got rid of), along with Healing Surges, so both of those do futz with that. However, 4e combats take so long that it's rarely an issue -- 4 per session is pretty high from what I've seen! Usually, it's 2-3, and then a "rest" before you break for the next session. So it's probably not a big deal. </p><p></p><p>If you wanted to add more LTR to 4e...that's a different thread. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5403007, member: 2067"] The "groove" system closely parallels the working FFZ Limit system I've got going. The idea is to raise the tension over time. Rather than let the player decide when the "ULTIMATE MOMENT" is, the DM sets it up and says, "Okay, now you can have an ultimate moment." Another idea is to have Dailies cost Action Points, or only allow their use when you spend an action point (so you have your normal requisite actions and then, if you want, you can Action Point it and then blow a daily), which has the virtue of restoring after every couple of encounters. The thing is that Dailies are sort of meant to be a nod to long-term resource management in older editions (which 4e largely got rid of), along with Healing Surges, so both of those do futz with that. However, 4e combats take so long that it's rarely an issue -- 4 per session is pretty high from what I've seen! Usually, it's 2-3, and then a "rest" before you break for the next session. So it's probably not a big deal. If you wanted to add more LTR to 4e...that's a different thread. ;) [/QUOTE]
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4E is too balanced - options to replace all martial dailies?
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