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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E is too balanced - options to replace all martial dailies?
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<blockquote data-quote="fumetti" data-source="post: 5417781" data-attributes="member: 6667461"><p>Agreed that previous editions had their own imbalances. I never played magic-users for more than a level because of boredom. I never understood why I couldn't cast simple spells over and over "at will," or at least until I got tired (exhaustion being a reasonable limitation that had no direct game mechanic; saying a 1st level MU got "tired" after just one spell a day was ridiculous).</p><p></p><p>At no point does the "game balance" argument justify ANY game limitation that sacrifices the illusion of representing reality. (A game mechanic doesn't have to be uber realistic, it just has to have a reasonably convincing real world connection.) </p><p></p><p></p><p></p><p>Agreed that great feats cannot be pulled off "at will," otherwise they wouldn't be a great feat--they would be ordinary.</p><p></p><p>The real world has many examples, especially in sports. Quarterbacks don't throw the long bomb on every play because the more you do it the less likely it is to be successful. They're only successful rarely, and that usually requires the defense to be unawares.</p></blockquote><p></p>
[QUOTE="fumetti, post: 5417781, member: 6667461"] Agreed that previous editions had their own imbalances. I never played magic-users for more than a level because of boredom. I never understood why I couldn't cast simple spells over and over "at will," or at least until I got tired (exhaustion being a reasonable limitation that had no direct game mechanic; saying a 1st level MU got "tired" after just one spell a day was ridiculous). At no point does the "game balance" argument justify ANY game limitation that sacrifices the illusion of representing reality. (A game mechanic doesn't have to be uber realistic, it just has to have a reasonably convincing real world connection.) Agreed that great feats cannot be pulled off "at will," otherwise they wouldn't be a great feat--they would be ordinary. The real world has many examples, especially in sports. Quarterbacks don't throw the long bomb on every play because the more you do it the less likely it is to be successful. They're only successful rarely, and that usually requires the defense to be unawares. [/QUOTE]
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4E is too balanced - options to replace all martial dailies?
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