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4E is unacceptable
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4428549" data-attributes="member: 710"><p>What if they did not? What if everything I tell my players is that I'd like a balanced party (one of every role, and the rest as you see fit)? And if the party doesn't have anyone capable of diplomancing, at 2nd level already they can!</p><p></p><p></p><p>You don't need customisation. Nobody cares wether I have 9 or 10 ranks in Diplomacy, or if I get a synergy bonus from Knowledge (Nobility) or Bluff. None of the customisation options I remember from 3E resulted in anything different then a better skill modifier.* </p><p></p><p>What's important is that someone has the ability to cover this, and that this someone can be anyone that wants to do it. It might take 1 or 2 levels to get there, but you don't have to change your entire "build" or plan for it from 1st level. It's a lot easier to grow your character organically into this. If the Paladin didn't think of picking Diplomacy, but sees the party is missing it - he can pick it up soon and be effective at it - he doesn't even lose anything major in the process. And he doesn't have to worry about "keeping it up" over several levels - he makes the decision once. </p><p></p><p>If someone _really_ wants to play the "dipomancer", he can still do that - without becoming useless outside of combat. </p><p></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">*) And if I have something to complain about 4E is that this is still true in 4E. Why are their no "non-combat" powers (aside from a few utilities?)? How about a "Connection" power that you can use once per Adventure (or Act?) to find someone to get your plot further. Or an "Idea" power that gives the partys sage a hint that can help solve the mystery they are trying to solve? Or an "Short-Cut" power that allows the parties tracker and guide to find a quicker route to his goal. Or heck, maybe just provides an automatic success in a skill challenge. </span></p><p><span style="font-size: 9px">I hope there will be a "d20 Storyteller" or "d20 Modern" that will explore such options. </span></p><p><span style="font-size: 9px"></span></p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4428549, member: 710"] What if they did not? What if everything I tell my players is that I'd like a balanced party (one of every role, and the rest as you see fit)? And if the party doesn't have anyone capable of diplomancing, at 2nd level already they can! You don't need customisation. Nobody cares wether I have 9 or 10 ranks in Diplomacy, or if I get a synergy bonus from Knowledge (Nobility) or Bluff. None of the customisation options I remember from 3E resulted in anything different then a better skill modifier.* What's important is that someone has the ability to cover this, and that this someone can be anyone that wants to do it. It might take 1 or 2 levels to get there, but you don't have to change your entire "build" or plan for it from 1st level. It's a lot easier to grow your character organically into this. If the Paladin didn't think of picking Diplomacy, but sees the party is missing it - he can pick it up soon and be effective at it - he doesn't even lose anything major in the process. And he doesn't have to worry about "keeping it up" over several levels - he makes the decision once. If someone _really_ wants to play the "dipomancer", he can still do that - without becoming useless outside of combat. [size=1] *) And if I have something to complain about 4E is that this is still true in 4E. Why are their no "non-combat" powers (aside from a few utilities?)? How about a "Connection" power that you can use once per Adventure (or Act?) to find someone to get your plot further. Or an "Idea" power that gives the partys sage a hint that can help solve the mystery they are trying to solve? Or an "Short-Cut" power that allows the parties tracker and guide to find a quicker route to his goal. Or heck, maybe just provides an automatic success in a skill challenge. I hope there will be a "d20 Storyteller" or "d20 Modern" that will explore such options. [/size] [/QUOTE]
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