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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E Item price parity.
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<blockquote data-quote="ZombieRoboNinja" data-source="post: 4263544" data-attributes="member: 54843"><p>Remember, the prices in the PHB aren't an attempt to model an entire functioning economy; they're an attempt to model how that economy affects heroic PCs specifically. The key word here is "heroic": even at level 1, a PC is already a hero, favored by fate and idolized by the masses, meaning he isn't necessarily haggling for starting equipment at the local flea market.</p><p></p><p>Take the cost of plate. Well, first off, the only class that can wear it out of the gate is the paladin. A paladin is sponsored by his church, who can be presumed to be providing armor for its most stalwart heroes - and again, even a level 1 paladin PC is well-established in his order. Consider the 50gp cost a tithe.</p><p></p><p>There are some fighters who can wear plate at first level, but only if they specifically buy a feat. Now, since we're talking a ROLEPLAYING-INTENSIVE game here, it would be safe to assume that the character has some in-game reason for spending his one and only feat on Armor Proficiency, yes? Maybe he's trained with a well-armed constabulary, or he's the son of a skilled smith (or a skilled smith himself). Either case would provide a good way for him to get his hands on a cheap set of armor.</p><p></p><p>And even if you don't care enough to come up with a specific explanation like this, remember the POS setting: the human empire has recently fallen, and where once there were well-supplied armies patrolling the land there is now chaos. My guess is that there are plenty of villagers who'd rather see great-grandpa's armor on a local goblin-slaying hero than rusting on their mantle, especially if they get a decade's salary out of the deal.</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 4263544, member: 54843"] Remember, the prices in the PHB aren't an attempt to model an entire functioning economy; they're an attempt to model how that economy affects heroic PCs specifically. The key word here is "heroic": even at level 1, a PC is already a hero, favored by fate and idolized by the masses, meaning he isn't necessarily haggling for starting equipment at the local flea market. Take the cost of plate. Well, first off, the only class that can wear it out of the gate is the paladin. A paladin is sponsored by his church, who can be presumed to be providing armor for its most stalwart heroes - and again, even a level 1 paladin PC is well-established in his order. Consider the 50gp cost a tithe. There are some fighters who can wear plate at first level, but only if they specifically buy a feat. Now, since we're talking a ROLEPLAYING-INTENSIVE game here, it would be safe to assume that the character has some in-game reason for spending his one and only feat on Armor Proficiency, yes? Maybe he's trained with a well-armed constabulary, or he's the son of a skilled smith (or a skilled smith himself). Either case would provide a good way for him to get his hands on a cheap set of armor. And even if you don't care enough to come up with a specific explanation like this, remember the POS setting: the human empire has recently fallen, and where once there were well-supplied armies patrolling the land there is now chaos. My guess is that there are plenty of villagers who'd rather see great-grandpa's armor on a local goblin-slaying hero than rusting on their mantle, especially if they get a decade's salary out of the deal. [/QUOTE]
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4E Item price parity.
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