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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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4e Level 30 Magic Items. Who makes these things?
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<blockquote data-quote="Lizard" data-source="post: 4390428" data-attributes="member: 1054"><p>And yet, in 4e, anyone can make one with enough gold and an hour of time. There's not even a skill check required. Spend 175 gold for the scroll and X for the ritual components, and, poof! Magic item! One hour time. No need to be of a specific class, or be high level, or spend XP.</p><p></p><p>So whence comes this meme that magic items are more "wondrous" and "magical" in 4e? It's not supported by the rules. Far fewer people were capable of making magic items in 3x -- you needed feats, you needed to spend XP, you needed to know -- or know someone who knew -- various spells. 4e? Ritual scroll+ingredients=item. Anyone who can read the scroll can do it, and there's no limit -- presumably, an Int of 3 might be required to follow the scroll's directions, but there's no chance of failure and even that is a "house rule". You need to be Trained in Arcana, but it doesn't matter what your modifier is. You could have a -10 to your Arcana roll, and, given a scroll of Enchant Item and a few million gold, make any item you want in an hour. Mmmmm...smell the wonder and mystery....</p><p></p><p>(And you can immediately sell it to a convenient traveling merchant...for 1/5th of what it cost you to make it.)</p><p></p><p>(I now predict a chorus of "Well, sure, BY THE RULES, but you don't HAVE to do it that way!" You could ignore the rules in 3e, too, and make magic items as wondrous and rare as you wanted. So spell out clearly what 4e -- as written -- does for you in this regard. It certainly makes things simpler -- no "Caster level 5 times spell level 6 times 300 gold, except on a Tuesday or if he's a ranger", but that's precisely counter to the point. Simpler==more common and mundane.)</p></blockquote><p></p>
[QUOTE="Lizard, post: 4390428, member: 1054"] And yet, in 4e, anyone can make one with enough gold and an hour of time. There's not even a skill check required. Spend 175 gold for the scroll and X for the ritual components, and, poof! Magic item! One hour time. No need to be of a specific class, or be high level, or spend XP. So whence comes this meme that magic items are more "wondrous" and "magical" in 4e? It's not supported by the rules. Far fewer people were capable of making magic items in 3x -- you needed feats, you needed to spend XP, you needed to know -- or know someone who knew -- various spells. 4e? Ritual scroll+ingredients=item. Anyone who can read the scroll can do it, and there's no limit -- presumably, an Int of 3 might be required to follow the scroll's directions, but there's no chance of failure and even that is a "house rule". You need to be Trained in Arcana, but it doesn't matter what your modifier is. You could have a -10 to your Arcana roll, and, given a scroll of Enchant Item and a few million gold, make any item you want in an hour. Mmmmm...smell the wonder and mystery.... (And you can immediately sell it to a convenient traveling merchant...for 1/5th of what it cost you to make it.) (I now predict a chorus of "Well, sure, BY THE RULES, but you don't HAVE to do it that way!" You could ignore the rules in 3e, too, and make magic items as wondrous and rare as you wanted. So spell out clearly what 4e -- as written -- does for you in this regard. It certainly makes things simpler -- no "Caster level 5 times spell level 6 times 300 gold, except on a Tuesday or if he's a ranger", but that's precisely counter to the point. Simpler==more common and mundane.) [/QUOTE]
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4e Level 30 Magic Items. Who makes these things?
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