Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E Liker - anything you worry about?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jeffh" data-source="post: 4096463" data-attributes="member: 2642"><p><strong>Has WotC removed a big part of the game's appeal by imposing roughly the same level of complexity on everyone?</strong></p><p></p><p>In 3E, and even moreso in earlier editions, the number of choices you were faced with varied considerably with the class you chose. In "Red Box" D&D, for example (just because I'm getting a bit tired of 3E examples), a Fighter, Dwarf or Halfling made for a very simple and easy-to-learn game experience, a Thief a little less so, a Cleric less still (eventually as complicated as anyone but it eased you in slowly), and the real gearheads could go for a magic-user or maybe an elf. Basic D&D was, within limits, as simple or complex as you wanted it to be, I think it really broadened the game's appeal. (Same with 3E, though the minimum you needed to know was greater.)</p><p></p><p>Now it seems like everyone's got about the same level of complexity. At first level, regardless of class, you've got some skills, which vary a lot less from one character to another than in 3E or even Basic with the optional skill system in place; a few always-on abilities; two or three at-will powers to choose from, with the actual decision often being a no-brainer; a couple of encounter powers, often one from your class and one from your race, with making good use of these seeming to be your main decision point; and one big thing you can do per day. This is as true for a fighter as it is for a wizard; in fact, the wizard seemed like one of the <em>less </em>option-rich playtest characters in some respects. By putting everyone on roughly the same level as far as decision-making goes, it seems to me WotC risks alienating both the beer & pretzels players <em>and </em>the major gearheads by pushing everyone into the middle.</p></blockquote><p></p>
[QUOTE="jeffh, post: 4096463, member: 2642"] [B]Has WotC removed a big part of the game's appeal by imposing roughly the same level of complexity on everyone?[/B] In 3E, and even moreso in earlier editions, the number of choices you were faced with varied considerably with the class you chose. In "Red Box" D&D, for example (just because I'm getting a bit tired of 3E examples), a Fighter, Dwarf or Halfling made for a very simple and easy-to-learn game experience, a Thief a little less so, a Cleric less still (eventually as complicated as anyone but it eased you in slowly), and the real gearheads could go for a magic-user or maybe an elf. Basic D&D was, within limits, as simple or complex as you wanted it to be, I think it really broadened the game's appeal. (Same with 3E, though the minimum you needed to know was greater.) Now it seems like everyone's got about the same level of complexity. At first level, regardless of class, you've got some skills, which vary a lot less from one character to another than in 3E or even Basic with the optional skill system in place; a few always-on abilities; two or three at-will powers to choose from, with the actual decision often being a no-brainer; a couple of encounter powers, often one from your class and one from your race, with making good use of these seeming to be your main decision point; and one big thing you can do per day. This is as true for a fighter as it is for a wizard; in fact, the wizard seemed like one of the [I]less [/I]option-rich playtest characters in some respects. By putting everyone on roughly the same level as far as decision-making goes, it seems to me WotC risks alienating both the beer & pretzels players [I]and [/I]the major gearheads by pushing everyone into the middle. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E Liker - anything you worry about?
Top