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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E Liker - anything you worry about?
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<blockquote data-quote="Iron Sky" data-source="post: 4096909" data-attributes="member: 60965"><p>Fear: You'll only ever get a handful of powers to chose from. IE. 2 at will, 2 encounter, 2 daily (to keep things "simple").</p><p></p><p>I'd much rather as a DM (or Player) have the Players have too many good options to choose from than doing the same thing over and over. Diversity in at-wills is especially important. If you have two at wills, and when you get a new one just replace one of the two, that'd suck. Here's hoping that there's a #at-will/encoutner/daily progression so you don't have the same 2/1/1 + racial/class forever.</p><p></p><p>Fear: After a game or two, the monster and player powers will all feel the same. It was fun and exciting getting to use the different powers and meet new monsters in our practice runs, but who knows how fresh and cool it'll be after a year or two?</p><p></p><p>Fear: My players will play it and say "meh, let's just do 3.5 again..."</p><p></p><p>Fear: I'll lose the ability to DM my current 3.5 game due to anticpation for 4E and my players will become dissillusioned and not want to play anymore.</p><p></p><p>Fear: My players will find some broken mechanic right out of the gate (like Divine Challenge was) and h4x their way through the game...</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 4096909, member: 60965"] Fear: You'll only ever get a handful of powers to chose from. IE. 2 at will, 2 encounter, 2 daily (to keep things "simple"). I'd much rather as a DM (or Player) have the Players have too many good options to choose from than doing the same thing over and over. Diversity in at-wills is especially important. If you have two at wills, and when you get a new one just replace one of the two, that'd suck. Here's hoping that there's a #at-will/encoutner/daily progression so you don't have the same 2/1/1 + racial/class forever. Fear: After a game or two, the monster and player powers will all feel the same. It was fun and exciting getting to use the different powers and meet new monsters in our practice runs, but who knows how fresh and cool it'll be after a year or two? Fear: My players will play it and say "meh, let's just do 3.5 again..." Fear: I'll lose the ability to DM my current 3.5 game due to anticpation for 4E and my players will become dissillusioned and not want to play anymore. Fear: My players will find some broken mechanic right out of the gate (like Divine Challenge was) and h4x their way through the game... [/QUOTE]
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4E Liker - anything you worry about?
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