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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E Liker - anything you worry about?
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<blockquote data-quote="bramadan" data-source="post: 4096945" data-attributes="member: 1064"><p>I am quite enthusiastic about DnD4 (much more then I expected to be seeing as I have not played DnD in quite a while) but here are my gripes/fears:</p><p></p><p>- Squares. I don't even care about realism but 1-1-1 system just does not seem very interesting tactically. If they wanted to make DnD into an interesting tactical game (and I think lots of rules are awesome in that regard) then they really should have went with hexes. I am not even sure why is square grid such a sacred cow.</p><p></p><p>- Daily abilities. I am worried as to how much use of those will tilt the combat. Will it be possible to throw a series of encounters that are all fairly balanced and are not total pushovers if PCs use Dailies and very hard if they don't. I hope DM's guide will address this but I can see how it can be an issue. I *love* the encounter and at will abilities though, I think the removal of Vancian magic is the best thing that ever happened to DnD</p><p></p><p>- Something will happen and Warlord will not be in the PHB or they will muck it up somehow <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> They cant make a class that seems so awesome and not do something wrong <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>As a note, something that seems to be a biggest fear for most folks (focus on the minis and tactical combat) is actually greatest selling point for me (and incidentally may just end up being a hook for me to get my fiance into the game). Just goes to show that you cant please everyone.</p></blockquote><p></p>
[QUOTE="bramadan, post: 4096945, member: 1064"] I am quite enthusiastic about DnD4 (much more then I expected to be seeing as I have not played DnD in quite a while) but here are my gripes/fears: - Squares. I don't even care about realism but 1-1-1 system just does not seem very interesting tactically. If they wanted to make DnD into an interesting tactical game (and I think lots of rules are awesome in that regard) then they really should have went with hexes. I am not even sure why is square grid such a sacred cow. - Daily abilities. I am worried as to how much use of those will tilt the combat. Will it be possible to throw a series of encounters that are all fairly balanced and are not total pushovers if PCs use Dailies and very hard if they don't. I hope DM's guide will address this but I can see how it can be an issue. I *love* the encounter and at will abilities though, I think the removal of Vancian magic is the best thing that ever happened to DnD - Something will happen and Warlord will not be in the PHB or they will muck it up somehow :D They cant make a class that seems so awesome and not do something wrong :P As a note, something that seems to be a biggest fear for most folks (focus on the minis and tactical combat) is actually greatest selling point for me (and incidentally may just end up being a hook for me to get my fiance into the game). Just goes to show that you cant please everyone. [/QUOTE]
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4E Liker - anything you worry about?
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