Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4e Lite - a rules-lite fast play version of 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SlyFlourish" data-source="post: 4571059" data-attributes="member: 54840"><p><strong>Good suggestions</strong></p><p></p><p>Good suggestions as always, Mr. Foxman,</p><p></p><p>Here are my revisions based on your feedback:</p><p></p><p>The d20 is the only die needed.</p><p></p><p>There are no daily powers. All daily powers are encounter powers.</p><p></p><p>All damage is averaged out for both PCs and monsters. Each die averages to the following: 1d4=3, 1d6=4, 1d8=5, 1d10=6 1d12=7. You do not roll dice for damage.</p><p></p><p>All crits double damage.</p><p></p><p>Every character receives one action point per battle and may trigger one magical item daily power per tier in each battle.</p><p></p><p>Do not track healing surges. All characters are assumed to have unlimited surges. Any effect that removes a healing surge instead does 5 points of damage per tier.</p><p></p><p>Any attack that targets more than one creature rolls a single attack roll. The resulting attack roll is used against all monster defenses.</p><p></p><p>There are no extended rests. All powers and hitpoints are restored between battles. All effects are removed. All unconscious characters are restored to full hitpoints.</p><p></p><p>Monster recharge powers use the following conversion: 2 = 4+ on d20 </p><p>3 = 8+; 4 = 11+; 5 = 14+; 6 = 18+</p><p></p><p>Quickplay Character Creation:</p><p></p><p>Use the NPC creation rules on page 187 and 188 of the Dungeon Master's Guide with the following exceptions:</p><p></p><p>On step 4 determine hitpoints as you would for a PC instead of an NPC.</p><p></p><p>On step 5 use the following AC bonuses:</p><p></p><p>Fighter, Paladin: +10 AC</p><p>Cleric, Warlord: +9 AC</p><p>Ranger, Rogue, Warlock: +2 AC</p><p>Wizard, +0 AC</p><p></p><p>On step 8 choose one magic item's daily power.</p><p></p><p>Skip step 10.</p><p></p><p>--------------</p><p></p><p>I'm going to stick to the damage breakout I had suggested before because it is easy to calculate on the fly from the monster manual stats alone.</p><p></p><p>I'm also going to stick to the daily = encounter thing and the item daily power thing. If I start going back to normal daily powers, I might as well play standard D&D (which is an option).</p><p></p><p>Anyway, I'll try these out next time I'm playing a quick game. Thanks again for the feedback!</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 4571059, member: 54840"] [b]Good suggestions[/b] Good suggestions as always, Mr. Foxman, Here are my revisions based on your feedback: The d20 is the only die needed. There are no daily powers. All daily powers are encounter powers. All damage is averaged out for both PCs and monsters. Each die averages to the following: 1d4=3, 1d6=4, 1d8=5, 1d10=6 1d12=7. You do not roll dice for damage. All crits double damage. Every character receives one action point per battle and may trigger one magical item daily power per tier in each battle. Do not track healing surges. All characters are assumed to have unlimited surges. Any effect that removes a healing surge instead does 5 points of damage per tier. Any attack that targets more than one creature rolls a single attack roll. The resulting attack roll is used against all monster defenses. There are no extended rests. All powers and hitpoints are restored between battles. All effects are removed. All unconscious characters are restored to full hitpoints. Monster recharge powers use the following conversion: 2 = 4+ on d20 3 = 8+; 4 = 11+; 5 = 14+; 6 = 18+ Quickplay Character Creation: Use the NPC creation rules on page 187 and 188 of the Dungeon Master's Guide with the following exceptions: On step 4 determine hitpoints as you would for a PC instead of an NPC. On step 5 use the following AC bonuses: Fighter, Paladin: +10 AC Cleric, Warlord: +9 AC Ranger, Rogue, Warlock: +2 AC Wizard, +0 AC On step 8 choose one magic item's daily power. Skip step 10. -------------- I'm going to stick to the damage breakout I had suggested before because it is easy to calculate on the fly from the monster manual stats alone. I'm also going to stick to the daily = encounter thing and the item daily power thing. If I start going back to normal daily powers, I might as well play standard D&D (which is an option). Anyway, I'll try these out next time I'm playing a quick game. Thanks again for the feedback! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4e Lite - a rules-lite fast play version of 4e
Top